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path: root/src/client/tile.cpp (follow)
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* Minimap: gamma-correct average texture colour calculation (#9249)HybridDog2021-11-261-9/+46
* Add embedded PNG texture modifier (#11498)hecks2021-10-131-35/+78
* Fix "Could not create ITexture, texture needs to have a non-empty name" warningsfan52021-09-221-0/+3
* Readd TGA to the list of valid texture formats. (#11598)ROllerozxa2021-09-151-1/+1
* Remove unsupported extensions from list in tile.cpphecktest2021-07-291-6/+2
* Use Irrlicht functions to query npot texture supportsfan52021-05-051-35/+3
* Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...sfan52021-04-201-3/+5
* Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero2021-03-161-4/+2
* Fix segfault with invalid texture strings and minimap enabledsfan52021-02-141-0/+5
* Remove dead code (#10845)rubenwardy2021-01-221-2/+0
* Fix some minor code issues all over the placesfan52020-12-241-0/+7
* Stop wasting memory on identical textures when texture filtering is disabledsfan52020-05-201-1/+11
* Overall improvements to log messages (#9598)sfan52020-04-081-4/+5
* Correction for alpha blending issues in texture mod compositing (#9029)Warr10242019-10-181-2/+20
* Textures: Load base pack only as last fallback (#8974)SmallJoker2019-09-291-4/+13
* Unify GLES support in gui scaling filtersfan52019-08-041-27/+30
* Unify OpenGL ES supportsfan52019-08-041-7/+11
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-181-1/+2
* Import strstr function from FreeBSD 11 libcLoic Blot2019-01-101-4/+3
* Android build fixesLoïc Blot2019-01-091-0/+1
* Fix a crash on Android with Align2Npot2 (#8070)Loïc Blot2019-01-071-5/+6
* Software inventorycube (#7651)Vitaliy2018-09-291-275/+111
* Android build fixes for c++11stujones112018-03-111-1/+1
* Drop texture file list cache (#6660)Vitaliy2018-03-101-4/+2
* Load files from subfolders in texturepacksnumber Zero2017-11-171-3/+11
* Do not scale texture unless necessary.Lars Hofhansl2017-11-041-1/+2
* Real global textures (#6105)Vitaliy2017-10-151-52/+67
* Code modernization: subfolders (#6283)Loïc Blot2017-08-191-27/+19
* Modernize client code (#6250)Loïc Blot2017-08-151-64/+48
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-40/+25
* Remove threads.h and replace its definitions with their C++11 equivalents (#5...ShadowNinja2017-06-111-6/+6
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-1/+1
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-2/+2
* Do not create dummy normalmaps (#4180)you2017-05-191-10/+10
* Remove an unused variable in Android BuildLoic Blot2017-04-171-1/+0
* Android progressbar fix (#5601)Loïc Blot2017-04-161-3/+12
* Hardware coloring for itemstacksDániel Juhász2017-04-081-2/+67
* Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker2017-03-241-2/+2
* Some performance optimizations (#5424)Loïc Blot2017-03-221-6/+6
* Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok2017-02-051-0/+6
* Add multiply texture modifiersapier2017-01-301-2/+51
* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-3/+0
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-021-0/+43
* Irrlicht 1.9 supportsfan52016-12-261-1/+1
* Add an [invert:<mode> texture modifierThomas--S2016-09-151-2/+41
* Allow escaping of texture names when passed as an argument to a modifiersfan52016-09-141-21/+44
* Add an [opacity:<r> texture modifier. Makes the base image transparent accord...Thomas--S2016-08-121-0/+30
* Add [resize texture modifier Resizes the texture to the given dimensions.SmallJoker2016-05-091-1/+25
* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-251-1/+22
* Re-add and disable blit_with_interpolate_overlaykwolekr2016-04-071-0/+31