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* Add Joystick type detection and Xbox controller supportrubenwardy2017-04-064-35/+130
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-061-1/+2
* Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-011-3/+3
* Windows: Set window icon (#5486)adrido2017-03-301-1/+1
* Change command prefix to "." and add "help" command.red-0012017-03-261-0/+1
* Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker2017-03-241-2/+2
* Some performance optimizations (#5424)Loïc Blot2017-03-222-7/+7
* Fix a small regression caused by e2ad76f.red-0012017-02-161-9/+10
* No longer auto-generate a 'guest####' player name when name is emptyred-0012017-02-091-4/+5
* Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok2017-02-051-0/+6
* Add multiply texture modifiersapier2017-01-301-2/+51
* Add hardware node coloring. Includes:Dániel Juhász2017-01-232-10/+27
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-021-0/+43
* Move TileAnimation code to seperate filesfan52017-01-021-3/+1
* Irrlicht 1.9 supportsfan52016-12-261-1/+1
* Add an [invert:<mode> texture modifierThomas--S2016-09-151-2/+41
* Allow escaping of texture names when passed as an argument to a modifiersfan52016-09-141-21/+44
* Also support X11 icon for minetest copies installed via make install (#4407)est312016-08-201-2/+1
* Add an [opacity:<r> texture modifier. Makes the base image transparent accord...Thomas--S2016-08-121-0/+30
* Add zoom, tweakable with zoom_fov, default key: Z (like optifine)Esteban I. Ruiz Moreno2016-08-101-0/+1
* Finally set a window icon on X11est312016-07-051-0/+3
* Remove top left minetest watermarkest312016-07-031-1/+4
* Initial Gamepad supportest312016-06-036-1/+381
* Input related generalisationsest312016-06-031-0/+79
* Add colored text (not only colored chat).Ekdohibs2016-05-313-803/+0
* Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade92016-05-313-0/+803
* Tell irrlicht if we handle a key or not.est312016-05-261-5/+32
* Add [resize texture modifier Resizes the texture to the given dimensions.SmallJoker2016-05-091-1/+25
* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-251-1/+22
* Re-add and disable blit_with_interpolate_overlaykwolekr2016-04-071-0/+31
* Fix compiler warnings from "Add an option to colorize to respect the destinat...Samuel Sieb2016-04-061-41/+9
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-031-14/+49
* Clean up StrfndShadowNinja2016-03-191-2/+2
* Fix two reconnect bugsest312016-03-151-0/+4
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-111-1/+0
* Fix texture tear issueRealBadAngel2016-01-231-0/+1
* New 3D Mode: PageflipDalai Felinto2016-01-091-0/+4
* Print --videomodes response to standard output, tooKahrl2015-11-021-4/+4
* Refactor thread utility interfacekwolekr2015-10-161-5/+5
* Refactor loggingShadowNinja2015-10-143-33/+17
* Change i++ to ++iDavid Jones2015-08-251-3/+3
* Clean up threadingShadowNinja2015-08-232-10/+10
* tileable flags are needed also without shaders because of filtersRealBadAngel2015-08-201-0/+6
* Remove use of engine sent texture tiling flags - theyre no longer neededRealBadAngel2015-08-202-25/+7
* Fix tiling issues for PLANTLIKE and FIRELIKE with FSAARealBadAngel2015-08-051-1/+19
* src/client/tile.cpp: Fix reference countingBřetislav Štec2015-08-021-11/+13
* Optional reconnect functionalityest312015-07-232-11/+17
* Add wielded (and CAOs) shaderRealBadAngel2015-07-212-10/+13
* Fix relief mapping issuesRealBadAngel2015-07-162-8/+44
* Misc. minor fixeskwolekr2015-07-101-7/+6