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* Reduce the FPS when the window is unfocused (#8837)HybridDog2020-10-031-3/+4
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-011-6/+6
* Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)Paramat2020-09-241-1/+2
* Replace MyEventReceiver KeyList with std::unordered_set (#10419)Vincent Robinson2020-09-233-111/+64
* Fix chat/infotext overlap if many chat lines (#10399)Wuzzy2020-09-221-11/+14
* Clean up server-side translations, remove global variable (#10075)rubenwardy2020-09-161-7/+2
* Remove "generate normal maps" feature (#10313)hecks2020-09-141-28/+0
* Darwin platform build fix (#10376)David CARLIER2020-09-096-4/+10
* Scale inventory image for scaled allfaces nodes (#10225)Wuzzy2020-09-041-0/+2
* Add compass HUD element (#9312)EvidenceB2020-08-292-0/+148
* Make bgcolor tint button background images (#9818)Hugues Ross2020-08-292-5/+3
* shaders: Fix transparency on GC7000L (#10036)mntmn2020-08-251-0/+18
* Properly handle mod-errors in on_shutdownDesour2020-08-241-1/+2
* Fix MSVC compiler warnings (#10197)adrido2020-08-231-1/+1
* Clean up sound_fade (#10119)hecks2020-08-191-25/+30
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-156-275/+225
* Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-011-0/+7
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-303-3/+41
* Allow starting local server using --go again (#10229)SmallJoker2020-07-291-2/+4
* Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...Lars Müller2020-07-291-2/+2
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-291-1/+2
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-271-0/+2
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-233-104/+109
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-144-5/+42
* Cleanup ClientLauncher structure (#10160)SmallJoker2020-07-145-196/+170
* Add FormSpec font styling options (#9763)v-rob2020-07-122-0/+18
* Bump animation frame count from u8 to u16 (#10054)Lars Müller2020-07-101-1/+1
* Remove std::shared_ptr use in TileLayer (#10090)sfan52020-07-101-2/+1
* Fix player controls only being applied for the first moveTheTermos2020-07-072-4/+4
* Apply camera smoothing to 'air stepheight' (#10025)Paramat2020-07-051-8/+9
* Fix bone-attached entities (#10015)hecktest2020-06-261-5/+33
* ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker2020-06-192-4/+5
* content_cao: Fix behavior of legacy "textures" field for wielditemssfan52020-06-181-1/+5
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-164-6/+19
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-131-2/+3
* Server pushing media at runtime (#9961)sfan52020-06-136-8/+37
* Use multiple light positions for CAO lightingsfan52020-06-113-20/+28
* content_cao: Do not expire visuals for texture updatessfan52020-06-111-5/+15
* Fix build error on Ubuntu 16.04 (again)sfan52020-06-101-1/+1
* Fix build error on Ubuntu 16.04sfan52020-06-101-0/+1
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-091-3/+7
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-091-4/+7
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-091-0/+4
* Reset touching_ground when in free_movesfan52020-06-071-0/+4
* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-073-0/+34
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-071-1/+4
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-061-1/+10
* Fix HUD scaling (#9721)Maksim2020-06-052-22/+44
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-041-0/+1
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-014-60/+22