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* Snake case for screen options in minetest.conf (#5792)Vincent Glize2017-06-031-3/+3
* Do not create dummy normalmaps (#4180)you2017-05-191-10/+10
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-134-220/+266
* Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy2017-05-061-0/+5
* Reorder TileLayer. (#5638)Auke Kok2017-04-291-18/+23
* Clean up getTime helpersShadowNinja2017-04-283-56/+2
* Soft node overlay (#5186)Dániel Juhász2017-04-211-33/+63
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-202-2/+3
* Reorder TileSpec. (#5591)Auke Kok2017-04-181-24/+27
* Fix always using the xbox layout (reported by coverity).Ekdohibs2017-04-181-1/+1
* Remove an unused variable in Android BuildLoic Blot2017-04-171-1/+0
* Android progressbar fix (#5601)Loïc Blot2017-04-161-3/+12
* Hardware coloring for itemstacksDániel Juhász2017-04-082-8/+76
* Fix signed/unsigned conversion warningrubenwardy2017-04-071-2/+2
* Add Joystick type detection and Xbox controller supportrubenwardy2017-04-064-35/+130
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-061-1/+2
* Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-011-3/+3
* Windows: Set window icon (#5486)adrido2017-03-301-1/+1
* Change command prefix to "." and add "help" command.red-0012017-03-261-0/+1
* Tile.cpp: Fix MSVC build broken by 072bbbaSmallJoker2017-03-241-2/+2
* Some performance optimizations (#5424)Loïc Blot2017-03-222-7/+7
* Fix a small regression caused by e2ad76f.red-0012017-02-161-9/+10
* No longer auto-generate a 'guest####' player name when name is emptyred-0012017-02-091-4/+5
* Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok2017-02-051-0/+6
* Add multiply texture modifiersapier2017-01-301-2/+51
* Add hardware node coloring. Includes:Dániel Juhász2017-01-232-10/+27
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-021-0/+43
* Move TileAnimation code to seperate filesfan52017-01-021-3/+1
* Irrlicht 1.9 supportsfan52016-12-261-1/+1
* Add an [invert:<mode> texture modifierThomas--S2016-09-151-2/+41
* Allow escaping of texture names when passed as an argument to a modifiersfan52016-09-141-21/+44
* Also support X11 icon for minetest copies installed via make install (#4407)est312016-08-201-2/+1
* Add an [opacity:<r> texture modifier. Makes the base image transparent accord...Thomas--S2016-08-121-0/+30
* Add zoom, tweakable with zoom_fov, default key: Z (like optifine)Esteban I. Ruiz Moreno2016-08-101-0/+1
* Finally set a window icon on X11est312016-07-051-0/+3
* Remove top left minetest watermarkest312016-07-031-1/+4
* Initial Gamepad supportest312016-06-036-1/+381
* Input related generalisationsest312016-06-031-0/+79
* Add colored text (not only colored chat).Ekdohibs2016-05-313-803/+0
* Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade92016-05-313-0/+803
* Tell irrlicht if we handle a key or not.est312016-05-261-5/+32
* Add [resize texture modifier Resizes the texture to the given dimensions.SmallJoker2016-05-091-1/+25
* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-251-1/+22
* Re-add and disable blit_with_interpolate_overlaykwolekr2016-04-071-0/+31
* Fix compiler warnings from "Add an option to colorize to respect the destinat...Samuel Sieb2016-04-061-41/+9
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-031-14/+49
* Clean up StrfndShadowNinja2016-03-191-2/+2
* Fix two reconnect bugsest312016-03-151-0/+4
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-111-1/+0
* Fix texture tear issueRealBadAngel2016-01-231-0/+1