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* Make early protocol auth mechanism generic, and add SRPest312015-05-111-1/+1
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-271-2/+2
* Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-261-17/+19
* Refactor around translatePasswordest312015-04-171-1/+1
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-012-5/+17
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-012-67/+10
* Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-312-49/+49
* Make sure g_timegetter is initalised before running speedtestsCraig Robbins2015-03-291-3/+3
* Change error_message from wstring to stringShadowNinja2015-03-272-30/+28
* Clean up and tweak build systemShadowNinja2015-03-272-2/+3
* Fix for sun/moon tonemaps: don't upscale 1px images.Aaron Suen2015-03-231-2/+7
* Fix composite textures with texture_min_size. Moved upscaling of textures to ...Aaron Suen2015-03-221-32/+44
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-201-0/+83
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-072-19/+19
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-053-1/+2236
* Fix some rendering glitchesBlockMen2015-03-051-0/+1
* Use proper CMakeLists.txt for network and client directoriesLoic Blot2015-02-211-0/+4
* Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since 146f77fdb75083...Loic Blot2015-02-141-2/+3
* main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc...Loic Blot2015-02-123-0/+1264