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* Expose getPointedThing to LuaDániel Juhász2017-07-071-33/+3
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-3/+1
* Fix 2 warnings reported by GCCLoic Blot2017-06-201-4/+1
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-161-2/+2
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-1/+2
* Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot2017-04-291-2/+3
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-131-0/+3
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-091-4/+4
* Move ClientEnvironment to dedicated cpp/header filesLoic Blot2017-01-081-0/+191