index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
collision.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use std::vector instead of std::set for Environment::getObjectsInsideRadius
Loic Blot
2015-04-16
1
-2
/
+3
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-7
/
+7
*
collisionMoveSimple: use std::vector instead of std::list, this improve the p...
Loic Blot
2015-03-05
1
-15
/
+9
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
1
-4
/
+7
*
Custom collision boxes node property.
RealBadAngel
2014-10-19
1
-1
/
+1
*
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
1
-2
/
+6
*
Disable collision fix, its broke unit tests
proller
2013-07-01
1
-1
/
+2
*
Fix sand, gravel falling stuck
proller
2013-06-30
1
-15
/
+18
*
Fix nearly all warnings
kwolekr
2013-05-19
1
-1
/
+1
*
fix objects colliding with its own collision boxes
sapier
2013-04-09
1
-4
/
+9
*
Limit speed in collisionMoveResult for avoiding hangs
Esteban I. Ruiz Moreno
2013-04-03
1
-1
/
+6
*
Closed add object <-> object collision handling
sapier
2013-03-28
1
-2
/
+70
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
add limit for steps to avoid runaway memory consumption by collision handling
sapier
2013-01-16
1
-0
/
+4
*
Add bouncy node group
Perttu Ahola
2012-09-01
1
-6
/
+49
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
1
-139
/
+387
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Fix collision code getting stuck if speed is 0
Perttu Ahola
2012-04-07
1
-0
/
+8
*
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
1
-4
/
+9
*
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
1
-0
/
+3
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-8
/
+9
*
Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
Perttu Ahola
2011-11-29
1
-0
/
+1
*
extended content-type range
Perttu Ahola
2011-07-23
1
-1
/
+2
*
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
1
-0
/
+54
*
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
1
-0
/
+1
*
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
1
-0
/
+184