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* Fix MSVC compiler warning about passing this pointer in initializer listsapier2014-12-281-4/+12
* Improve timeout calculationsapier2014-08-221-2/+5
* Add prefixes to enum values and fix style issueskwolekr2014-06-281-3/+3
* Fix numeric underflow on calculating window size adjustmentsapier2014-05-041-1/+1
* Add download rate to media progress bar (non http mode only!)sapier2014-04-291-2/+27
* Fix all warnings reported by clangSfan52014-04-151-4/+1
* Cleanup client init states by bumping protocol versionsapier2014-04-081-1/+1
* Add the option to bind to a specific addressShadowNinja2014-02-051-5/+4
* Add propper client initializationsapier2014-01-311-20/+24
* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-101-180/+600
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-151-4/+4
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-4/+3
* Fix server getting completely choked up on even a little of DoSPerttu Ahola2013-08-041-1/+1
* Add support for IPv6proller2013-06-231-2/+2
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-10/+13
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add congestion control settings to minetest.confPerttu Ahola2012-11-291-1/+5
* Optimize headersPerttu Ahola2012-06-171-1/+1
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-14/+6
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Proper handling of failing to bind server socketPerttu Ahola2012-03-111-0/+15
* Make Connection::Receive return the data via a SharedBuffer reference, so the...Kahrl2011-11-071-1/+1
* utility.h: Change Buffer's interface to be more compatible with SharedBuffer'...Kahrl2011-11-071-2/+2
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-201-72/+209
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-211-16/+3
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-1/+1
* tinkering aroundPerttu Ahola2010-12-251-1/+1
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-241-1/+13
* license stuffPerttu Ahola2010-11-291-0/+19
* Initial filesPerttu Ahola2010-11-271-0/+474