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Server-optimized Minetest 5.6.0
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content_abm.cpp
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Author
Age
Files
Lines
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
Remove liquid_finite and weather
proller
2014-04-18
1
-211
/
+1
*
Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-11-02
1
-139
/
+0
*
Remove mapgen_air alias (#935)
0gb.us
2013-10-05
1
-3
/
+3
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
1
-3
/
+3
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-1
/
+1
*
Freeze-melt adjust
proller
2013-08-04
1
-3
/
+5
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
1
-9
/
+6
*
Weather support
proller
2013-07-27
1
-69
/
+205
*
Optimize liquid queue on generate map for liquid_finite
proller
2013-06-30
1
-3
/
+6
*
Liquid adjusting: continue to drop
proller
2013-05-31
1
-3
/
+44
*
Use the group "soil" for nodes that saplings grow on
ShadowNinja
2013-05-20
1
-7
/
+2
*
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
2013-04-23
1
-1
/
+5
*
Make saplings only grow on dirt or grass, make jungle tree trunks only replac...
kwolekr
2013-03-16
1
-2
/
+17
*
Re-add jungles, apple trees
kwolekr
2013-03-16
1
-4
/
+14
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-13
/
+8
*
Merge pull request #482 from proller/liquid
kwolekr
2013-02-25
1
-2
/
+34
|
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*
new adjustable finite liquid
proller
2013-02-24
1
-2
/
+34
*
|
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
|
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
|
/
*
Add seed parameter for default and L-system trees
RealBadAngel
2013-02-24
1
-1
/
+1
*
Dont remove grass under unloaded blocks
PilzAdam
2013-02-10
1
-1
/
+2
*
Fixed content_abm aliases
dannydark
2013-01-04
1
-2
/
+2
*
Change the nodenames for dirt -> grass and sapling -> tree abms to match the ...
PilzAdam
2013-01-02
1
-2
/
+2
*
L-System treegen
RealBadAngel
2012-12-30
1
-2
/
+2
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
1
-0
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
1
-115
/
+0
*
Modify builtin ABMs to have lower interval and higher trigger non-chance
Perttu Ahola
2011-11-29
1
-6
/
+6
*
Replace old active block random node modifying things with actual ActiveBlock...
Perttu Ahola
2011-11-29
1
-0
/
+269