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path: root/src/content_cao.cpp (follow)
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* fix objects colliding with its own collision boxessapier2013-04-091-1/+1
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-3/+3
* Fix nick completionPilzAdam2013-04-051-0/+4
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-051-0/+13
* Fix camera "jumping" when attached and the parent goes too fastZeg92013-04-031-0/+1
* Closed add object <-> object collision handlingsapier2013-03-281-2/+19
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-1/+1
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* On-demand item meshes and texturesPerttu Ahola2012-12-021-2/+2
* Fix forgotten material properties for meshes (also seems to have been forgott...MirceaKitsune2012-11-271-0/+10
* Proper versioning of new network-serialized stuffPerttu Ahola2012-11-261-9/+23
* Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola2012-11-261-1/+1
* RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-251-6/+6
* A bunch of fixesMirceaKitsune2012-11-251-70/+49
* Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune2012-11-251-12/+56
* Fix more things I forgot for attached players. Such players will now properly...MirceaKitsune2012-11-251-1/+0
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-251-55/+68
* Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-251-98/+211
* Enable client-side attachments, add detachment codeMirceaKitsune2012-11-251-51/+81
* Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-251-11/+158
* Complete the attachment framework.MirceaKitsune2012-11-251-51/+104
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-251-0/+40
* Get the new animation framework properly workingMirceaKitsune2012-11-251-22/+33
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-251-11/+31
* Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-251-4/+16
* Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-251-2/+11
* Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-251-10/+20
* Fix material properties and allow lighting. Models should now be affected by ...MirceaKitsune2012-11-251-0/+5
* Properly read the mesh from LUA.MirceaKitsune2012-11-251-8/+12
* 3D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune2012-11-251-2/+45
* Fix wielditem entity drawtype brightness controlPerttu Ahola2012-09-091-10/+20
* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-0/+1
* Define M_PI on MSVCPerttu Ahola2012-07-211-0/+1
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-171-5/+7
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-3/+5
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Fix fabs() brainfartPerttu Ahola2012-04-071-2/+2
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-071-2/+2
* Fix visual='cube' sizePerttu Ahola2012-04-041-3/+3
* Fix dropped nodeitem visualsPerttu Ahola2012-04-041-2/+25
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-011-0/+5
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-311-0/+1
* Fix object visuals flashing brightly or disappearing when switching them at n...Perttu Ahola2012-03-301-7/+12
* Fix walking sound of other players (and other objects)Perttu Ahola2012-03-301-1/+2
* ObjectPropertiesPerttu Ahola2012-03-301-68/+39
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-291-859/+212
* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-291-0/+488
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-1/+57
* Lua API for playing soundsPerttu Ahola2012-03-241-1/+19