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* Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola2011-11-291-38/+15
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-291-1/+1
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...Perttu Ahola2011-11-291-0/+2
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-21/+21
* Scripting WIPPerttu Ahola2011-11-291-8/+13
* Scripting WIPPerttu Ahola2011-11-291-3/+9
* Scripting WIPPerttu Ahola2011-11-291-2/+5
* Scripting WIPPerttu Ahola2011-11-291-0/+3
* Scripting WIPPerttu Ahola2011-11-291-0/+40
* Make dungeon masters though and make oerkkis disappear when they get to you (...Perttu Ahola2011-10-151-0/+3
* Improve mobv2Perttu Ahola2011-10-151-6/+20
* mobv2Perttu Ahola2011-10-151-1/+74
* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-301-1/+2
* + firefliesNils Dagsson Moskopp2011-07-201-0/+42
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-261-0/+248