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Server-optimized Minetest 5.6.0
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Age
Files
Lines
*
Modernize src/c* src/d* and src/e* files (#6263)
Loïc Blot
2017-08-17
1
-1
/
+1
*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
1
-5
/
+3
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
1
-12
/
+1
*
Move ClientEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
1
-2
/
+1
*
Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-31
1
-1
/
+1
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
1
-1
/
+1
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
1
-7
/
+6
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
1
-1
/
+1
*
Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
1
-0
/
+2
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
1
-0
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola
2012-03-10
1
-0
/
+89