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* Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot2017-08-171-5/+3
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-061-0/+169
* Remove deprecated code segments (#5891)Thomas--S2017-06-041-169/+0
* Various style cleanups + unused code removalest312015-09-191-66/+0
* Remove unused functions.onkrot2015-08-161-13/+0
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-6/+5
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-231-17/+0
* Optimize headersPerttu Ahola2012-06-171-1/+1
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+0
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-1/+1
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-751/+80
* Add node definitions in Lua and do not use content_mapnode_init anymore (exce...Kahrl2011-11-291-9/+0
* Make liquid_alternative_* to be stringsPerttu Ahola2011-11-291-8/+8
* Store metadata as metadata name in node definitionPerttu Ahola2011-11-291-9/+4
* Actually fill in the NewNameGetter names to allow map generator operation and...Perttu Ahola2011-11-291-40/+40
* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w...Perttu Ahola2011-11-291-1/+134
* Node definition namesPerttu Ahola2011-11-291-502/+591
* Add name field to ContentFeaturesPerttu Ahola2011-11-291-0/+41
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-291-0/+21
* Move cook result properly to ContentFeaturesPerttu Ahola2011-11-291-0/+3
* Saner sized saplingPerttu Ahola2011-11-291-1/+1
* Clean nodefeat and content_mapnode a bitPerttu Ahola2011-11-291-17/+10
* Fix NDT_PLANTLIKE scaling to always keep the bottom at ground levelPerttu Ahola2011-11-291-1/+1
* Clean mapnode.h and fix other files accordinglyPerttu Ahola2011-11-291-0/+1
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-291-92/+43
* Remove commented out codePerttu Ahola2011-11-291-48/+0
* Prepare more for node definition serializationPerttu Ahola2011-11-291-42/+25
* Better node texture generationPerttu Ahola2011-11-291-113/+94
* Make fence post selection box smaller and create code to allow node placement...Perttu Ahola2011-11-291-0/+3
* Tune gravel and picksPerttu Ahola2011-11-291-1/+1
* GameDef compilesPerttu Ahola2011-11-291-57/+56
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-113/+113
* Tune the tool speed thingPerttu Ahola2011-11-291-4/+4
* New kind of tool speed and wear calculation thingyPerttu Ahola2011-11-291-96/+94
* Generalize selection boxesPerttu Ahola2011-11-291-0/+10
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-291-0/+11
* Fix water-glass and water-lava surfacesPerttu Ahola2011-11-081-3/+17
* Add option to set water opaque (mainly for stylistic choice)Perttu Ahola2011-11-031-5/+11
* Improve rendering and fix tiling in mesh generationPerttu Ahola2011-10-181-0/+14
* Automate texture listing for texture atlas makingPerttu Ahola2011-10-181-0/+1
* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-5/+16
* Merge remote-tracking branch 'marktraceur/master'Perttu Ahola2011-09-261-0/+14
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| * Fixed merge issues with saplings, ready to pull now!Mark Holmquist2011-09-231-1/+1
| * Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...Mark Holmquist2011-09-231-0/+14
* | Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola2011-09-261-0/+8
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| * | Wielded tool updates, leaves and glass work nowKahrl2011-09-191-0/+4
| * | Removed unused camera_position and camera_direction fields from Client. Moved...Kahrl2011-09-071-0/+4