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path: root/src/content_sao.cpp (follow)
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* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Initialize all member variables of LuaEntitySAOPerttu Ahola2012-12-231-0/+3
* Full protocol 13 compatibility on server sidePerttu Ahola2012-11-291-32/+64
* Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola2012-11-261-3/+3
* A bunch of fixesMirceaKitsune2012-11-251-40/+40
* Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune2012-11-251-8/+7
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-251-35/+67
* Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-251-8/+27
* Enable client-side attachments, add detachment codeMirceaKitsune2012-11-251-25/+83
* Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-251-33/+44
* Complete the attachment framework.MirceaKitsune2012-11-251-82/+146
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-251-0/+26
* Get the new animation framework properly workingMirceaKitsune2012-11-251-8/+32
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-251-0/+8
* Properly read the mesh from LUA.MirceaKitsune2012-11-251-3/+2
* 3D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune2012-11-251-1/+4
* Add dtime_s to entity activationPerttu Ahola2012-09-091-5/+5
* Remove special handling of creative modePerttu Ahola2012-07-251-17/+0
* Server-side checking of digging; disable_anticheat settingPerttu Ahola2012-07-211-2/+6
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-171-7/+12
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-0/+1
* Add comment about ItemSAO being deprecatedPerttu Ahola2012-06-111-0/+3
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-081-3/+2
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-011-1/+6
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-011-44/+48
* Add server-side enforcement of the 'fast' privilege; also fix client checking...Perttu Ahola2012-03-311-5/+17
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-301-0/+1
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-301-0/+20
* ObjectPropertiesPerttu Ahola2012-03-301-40/+21
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-291-102/+129
* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-291-23/+28
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-2/+345
* Clean up log messages everywherePerttu Ahola2012-03-111-2/+2
* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-101-20/+26
* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-101-3/+3
* LuaEntity armor groupsPerttu Ahola2012-03-101-1/+23
* Damage groups WIPPerttu Ahola2012-03-101-21/+35
* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-1430/+308
* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-101-2/+2
* Digging time groups WIPPerttu Ahola2012-03-101-24/+23
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-58/+96
* Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola2012-01-021-0/+15
* ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola2012-01-021-0/+5
* Delete unknown LuaEntities when punchedPerttu Ahola2011-12-041-1/+4
* Remove obsolete createPickedUpItem()Perttu Ahola2011-12-021-17/+0
* Add time_from_last_punch to Lua APIPerttu Ahola2011-12-021-1/+1
* Players are more like objects + related stuffPerttu Ahola2011-12-011-148/+42
* Player-is-SAO WIPPerttu Ahola2011-12-011-0/+92