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Server-optimized Minetest 5.6.0
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content_sao.h
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Age
Files
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*
Full protocol 13 compatibility on server side
Perttu Ahola
2012-11-29
1
-2
/
+2
*
A bunch of fixes
MirceaKitsune
2012-11-25
1
-12
/
+12
*
Update attachments at the ending of the addToScene function for parents. And ...
MirceaKitsune
2012-11-25
1
-7
/
+7
*
Send animations, bone overrides and attachments in entity initialization. Cli...
MirceaKitsune
2012-11-25
1
-1
/
+1
*
Enable client-side attachments, add detachment code
MirceaKitsune
2012-11-25
1
-1
/
+32
*
Complete the attachment framework.
MirceaKitsune
2012-11-25
1
-0
/
+2
*
Framework for the attachment system, new object property which allows changin...
MirceaKitsune
2012-11-25
1
-0
/
+2
*
Get the new animation framework properly working
MirceaKitsune
2012-11-25
1
-1
/
+4
*
Joint positioning and rotation code, and fix a problem related to their lua API
MirceaKitsune
2012-11-25
1
-0
/
+1
*
Add dtime_s to entity activation
Perttu Ahola
2012-09-09
1
-2
/
+2
*
Remove special handling of creative mode
Perttu Ahola
2012-07-25
1
-2
/
+0
*
Server-side checking of digging; disable_anticheat setting
Perttu Ahola
2012-07-21
1
-0
/
+28
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Don't apply player movement cheat detection in singleplayer
Perttu Ahola
2012-04-01
1
-2
/
+5
*
Add server-side enforcement of the 'fast' privilege; also fix client checking...
Perttu Ahola
2012-03-31
1
-1
/
+8
*
ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...
Perttu Ahola
2012-03-30
1
-0
/
+5
*
ObjectProperties
Perttu Ahola
2012-03-30
1
-3
/
+3
*
Use GenericCAO in place of LuaEntityCAO and PlayerCAO
Perttu Ahola
2012-03-29
1
-3
/
+12
*
Add GenericCAO and player armor groups, but don't use them yet
Perttu Ahola
2012-03-29
1
-1
/
+4
*
added PlayerSAO and RemotePlayer, removed ServerRemotePlayer
Kahrl
2012-03-29
1
-4
/
+100
*
LuaEntity armor groups
Perttu Ahola
2012-03-10
1
-0
/
+2
*
Entity damage system WIP; Remove C++ mobs
Perttu Ahola
2012-03-10
1
-165
/
+17
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-4
/
+4
*
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Perttu Ahola
2012-01-02
1
-0
/
+3
*
ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Perttu Ahola
2012-01-02
1
-0
/
+1
*
Remove obsolete createPickedUpItem()
Perttu Ahola
2011-12-02
1
-4
/
+0
*
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
1
-30
/
+5
*
Player-is-SAO WIP
Perttu Ahola
2011-12-01
1
-0
/
+25
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
1
-1
/
+0
*
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
1
-0
/
+3
*
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
1
-0
/
+2
*
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
1
-0
/
+4
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
1
-12
/
+7
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+3
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+2
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+9
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-1
/
+2
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-0
/
+3
*
random scripting work-in-progress
Perttu Ahola
2011-11-29
1
-0
/
+1
*
Scripting WIP
Perttu Ahola
2011-11-29
1
-12
/
+34
*
Fix punching of oerkkis
Perttu Ahola
2011-10-17
1
-1
/
+2
*
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
1
-0
/
+2
*
Make dungeon masters though and make oerkkis disappear when they get to you (...
Perttu Ahola
2011-10-15
1
-0
/
+2
*
Improve mobv2
Perttu Ahola
2011-10-15
1
-1
/
+5
*
mobv2
Perttu Ahola
2011-10-15
1
-0
/
+47
*
Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
1
-0
/
+1
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