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* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-011-2/+5
* Add server-side enforcement of the 'fast' privilege; also fix client checking...Perttu Ahola2012-03-311-1/+8
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-301-0/+5
* ObjectPropertiesPerttu Ahola2012-03-301-3/+3
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-291-3/+12
* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-291-1/+4
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-4/+100
* LuaEntity armor groupsPerttu Ahola2012-03-101-0/+2
* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-165/+17
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-4/+4
* Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola2012-01-021-0/+3
* ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola2012-01-021-0/+1
* Remove obsolete createPickedUpItem()Perttu Ahola2011-12-021-4/+0
* Players are more like objects + related stuffPerttu Ahola2011-12-011-30/+5
* Player-is-SAO WIPPerttu Ahola2011-12-011-0/+25
* CraftItem rework and Lua interfaceKahrl2011-11-291-1/+0
* Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola2011-11-291-0/+3
* Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola2011-11-291-0/+2
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-291-0/+1
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...Perttu Ahola2011-11-291-0/+4
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-1/+1
* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-291-12/+7
* Scripting WIPPerttu Ahola2011-11-291-0/+3
* Scripting WIPPerttu Ahola2011-11-291-1/+2
* Scripting WIPPerttu Ahola2011-11-291-1/+1
* Scripting WIPPerttu Ahola2011-11-291-0/+1
* Scripting WIPPerttu Ahola2011-11-291-0/+9
* Scripting WIPPerttu Ahola2011-11-291-1/+2
* Scripting WIPPerttu Ahola2011-11-291-0/+3
* random scripting work-in-progressPerttu Ahola2011-11-291-0/+1
* Scripting WIPPerttu Ahola2011-11-291-12/+34
* Fix punching of oerkkisPerttu Ahola2011-10-171-1/+2
* Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...Perttu Ahola2011-10-161-0/+2
* Make dungeon masters though and make oerkkis disappear when they get to you (...Perttu Ahola2011-10-151-0/+2
* Improve mobv2Perttu Ahola2011-10-151-1/+5
* mobv2Perttu Ahola2011-10-151-0/+47
* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-301-0/+1
* + firefliesNils Dagsson Moskopp2011-07-201-0/+24
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-261-0/+118