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* Move files to subdirectories (#6599)Vitaliy2017-11-081-193/+0
| | | | * Move files around
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
| | | | * Migrate cpp headers to pragma once
* C++11 patchset 9: move hardcoded init parameters to class definitions (part ↵Loïc Blot2017-06-161-24/+24
| | | | | | | | | | | | | | | | | | | | | | | | 1) (#5984) * C++11 patchset 9: move hardcoded init parameters to class definitions C++11 introduced the possibility to define the default values directly in class definitions, do it on current code Also remove some unused attributes * CollisionInfo::bouncy * collisionMoveResult::collides_xy * collisionMoveResult::standing_on_unloaded * Clouds::speed * More constructor cleanups + some variables removal * remove only write guiFormSpecMenu::m_old_tooltip * move header included inside defintions in genericobject.h * remove some unused since years exception classes * remove unused & empty debug_stacks_init * remove unused & empty content_nodemeta_serialize_legacy * remove forgotten useless bool (bouncy) in collision.cpp code
* Player data to Database (#5475)Loïc Blot2017-04-231-17/+141
| | | | | | | | | | | | * Player data to Database Add player data into databases (SQLite3 & PG only) PostgreSQL & SQLite: better POO Design for databases Add --migrate-players argument to server + deprecation warning * Remove players directory if empty
* Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-011-4/+3
| | | Fix some headers style and remove them from whitelist
* DB::loadBlock copy removal & DB backend cleanupLoic Blot2016-05-171-8/+8
| | | | | * Remove the copy from db::loadBlock by using a pointer to the destination * cleanup db backend, the child backend doesn't have to set their functions as virtual
* Handle SQLITE_BUSY errors gracefullyRogier2015-12-301-0/+4
| | | | | | This allows other applications (e.g. minetestmapper) to interrogate the database while minetest is running, without causing an almost certain minetest crash.
* Clean up database API and save the local map on an intervalShadowNinja2015-03-061-17/+25
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* Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ↵Loic Blot2015-02-171-1/+1
| | | | | | ServerMap::listAllLoadedBlocks and their database backends. This adds a speedup on database migration and /clearobjects command
* Add ability to delete MapBlocks from mapkwolekr2015-01-151-2/+1
| | | | Also add a Lua API and chatcommand for this
* Add sqlite3 backend hack for androidsapier2014-08-161-0/+3
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* Move MapBlock (de)serializing code out of Database classsfan52014-07-121-9/+9
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* Don't unload blocks if save failedkwolekr2014-07-071-2/+2
| | | | Improve error handling in saveBlock()
* Add license headers and remove useless includesKahrl2013-09-101-6/+22
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* Use STL containers instead of irr::core::listSfan52013-09-091-1/+1
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* Add dummy and LevelDB database backendsIlya Zhuravlev2013-09-091-0/+43