Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Modernize src/c* src/d* and src/e* files (#6263) | Loïc Blot | 2017-08-17 | 1 | -2/+2 |
* | Player data to Database (#5475) | Loïc Blot | 2017-04-23 | 1 | -2/+2 |
* | Clean up database API and save the local map on an interval | ShadowNinja | 2015-03-06 | 1 | -2/+2 |
* | Revert binary database block position encoding | ShadowNinja | 2014-04-23 | 1 | -9/+30 |
* | Use bit shifts rather than multiplication in block position encoding | ShadowNinja | 2014-04-15 | 1 | -3/+3 |
* | Use binary operators rather than "Python modulo" in decoding block positions | ShadowNinja | 2014-04-15 | 1 | -21/+17 |
* | Replace usage of long long with u64/s64 | ShadowNinja | 2014-03-12 | 1 | -5/+5 |
* | Add license headers and remove useless includes | Kahrl | 2013-09-10 | 1 | -16/+18 |
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 | 1 | -0/+50 |