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* Fix some misspellings (#8104)Paul Ouellette2019-01-161-1/+1
* Remove DSTACK support (#6346)Loïc Blot2017-08-301-133/+0
* Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot2017-08-171-5/+5
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-161-4/+0
* Remove threads.h and replace its definitions with their C++11 equivalents (#5...ShadowNinja2017-06-111-54/+34
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-061-2/+1
* Add server side ncurses terminalest312015-11-061-0/+12
* Fix C++11 compatibilitykwolekr2015-10-311-5/+7
* Refactor thread utility interfacekwolekr2015-10-161-3/+10
* Refactor loggingShadowNinja2015-10-141-125/+12
* Clean up threadingShadowNinja2015-08-231-7/+7
* Fix MSVC compile errorShadowNinja2015-03-271-3/+3
* Clean up and tweak build systemShadowNinja2015-03-271-3/+3
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-2/+18
* Create minidump on fatal Win32 exceptionskwolekr2015-02-021-32/+128
* Performance fixes.onkrot2015-01-131-1/+1
* Add support for Android 2.3+sapier2014-06-291-1/+5
* Cleanup jthread and fix win32 buildsapier2013-12-011-1/+0
* Always use builtin JThread librarykwolekr2013-09-151-2/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+71
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-15/+14
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Optimize headersPerttu Ahola2012-06-171-0/+1
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Remove useless debug output (log at info level)Perttu Ahola2012-03-111-3/+0
* Clean up log messages everywherePerttu Ahola2012-03-111-2/+2
* Improve debug stack printing interfacePerttu Ahola2011-11-291-1/+34
* Prevent threadid_t from losing precision when casted on 64bit systemsq662011-08-111-4/+4
* fixed warnings reported by cppcheckPerttu Ahola2011-04-111-0/+1
* fixes toward mingw compatibilityPerttu Ahola2011-02-101-1/+1
* local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...Perttu Ahola2011-02-081-0/+2
* backing up some stuffPerttu Ahola2011-01-261-0/+5
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-3/+0
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-271-0/+30
* some work-in-progressPerttu Ahola2010-12-221-9/+1
* license stuff (more to come)Perttu Ahola2010-11-291-1/+17
* Windows bug fixesPerttu Ahola2010-11-291-6/+5
* Initial filesPerttu Ahola2010-11-271-0/+189