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Server-optimized Minetest 5.6.0
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Age
Files
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*
Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...
nerzhul
2015-04-22
1
-2
/
+2
*
Revert "m_active_object_messages is used like a queue. Use std::queue instead...
kwolekr
2015-04-21
1
-4
/
+4
*
m_active_object_messages is used like a queue. Use std::queue instead of std:...
Loic Blot
2015-04-21
1
-4
/
+4
*
Use std::vector instead of std::set for Environment::getObjectsInsideRadius
Loic Blot
2015-04-16
1
-4
/
+2
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+1
*
Fix usage of destroyed mutex
kwolekr
2015-03-31
1
-73
/
+75
*
Minor bug fix (lag between damage flash and hearts updating)
Craig Robbins
2015-03-17
1
-5
/
+7
*
Fix various damage related bugs (client-side)
Craig Robbins
2015-03-17
1
-10
/
+4
*
Use the new Player::isDead function when it's the case
Loic Blot
2015-03-13
1
-2
/
+4
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-7
/
+8
*
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-03-05
1
-4
/
+7
*
Performance improvement: Use std::list instead of std::vector for request_med...
Loic Blot
2015-03-05
1
-7
/
+5
*
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-05
1
-1
/
+2
*
Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...
Loic Blot
2015-03-04
1
-2
/
+3
*
ABMHandler and player_collisions use sequential read/write. Switch from std::...
Loic Blot
2015-03-04
1
-10
/
+8
*
ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.
Loic Blot
2015-03-04
1
-7
/
+25
*
Change many useless std::list into Environment class (m_players), ABMHandler ...
Loic Blot
2015-02-17
1
-66
/
+50
*
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...
Loic Blot
2015-02-17
1
-30
/
+23
*
SAO: re-add old ActiveObjectTypes for a future migration layer
Loic Blot
2015-02-17
1
-2
/
+2
*
Fix dying of lava causes repeated death This is a bugfix for issue #81
gregorycu
2015-02-05
1
-0
/
+2
*
Use std::string::empty() instead of size() where applicable
Anton
2014-12-12
1
-1
/
+1
*
Performance of main client loop up to 2x faster In places, up to 3 times faster
Craig Robbins
2014-12-07
1
-2
/
+2
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
1
-18
/
+18
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
1
-16
/
+24
*
Replace setting unlimited_player_transfer_distance with player_transfer_distance
SmallJoker
2014-11-08
1
-15
/
+26
*
Remove remenants of mob code
Pavel Puchkin
2014-10-23
1
-5
/
+0
*
Make players check inventory modification properly
ShadowNinja
2014-10-01
1
-0
/
+1
*
Simplify player modification checks
ShadowNinja
2014-10-01
1
-2
/
+2
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
1
-21
/
+12
*
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
1
-10
/
+29
*
Make player files saving again
SmallJoker
2014-06-29
1
-0
/
+1
*
Store the maximum player file tries in a constant
ShadowNinja
2014-06-23
1
-1
/
+1
*
Only try to load from possible player files
ShadowNinja
2014-06-23
1
-26
/
+15
*
Only keep players loaded while they're connected
ShadowNinja
2014-06-23
1
-164
/
+67
*
Fix race condition on accessing m_time_of_day_speed causing day night race on...
sapier
2014-06-23
1
-3
/
+25
*
Speedup attachement handling by replacing vector search by direct array acces...
sapier
2014-06-23
1
-4
/
+6
*
Remove liquid_finite and weather
proller
2014-04-18
1
-1
/
+0
*
Fix all warnings reported by clang
Sfan5
2014-04-15
1
-3
/
+2
*
Fix merge mistake when rebasing for PR #1169
Ciaran Gultnieks
2014-03-24
1
-2
/
+1
*
Remove goto from Environment::removePlayer
Selat
2014-03-12
1
-10
/
+8
*
Update ABM object counts when triggers add objects
Ciaran Gultnieks
2014-03-09
1
-16
/
+33
*
Stop wasting time in abm - performance improvement
Ciaran Gultnieks
2014-03-06
1
-23
/
+23
*
Fix for unloaded but active block problem
Ciaran Gultnieks
2014-03-02
1
-0
/
+8
*
ServerEnvironment: Remove direct dependency on EmergeManager
kwolekr
2014-02-09
1
-7
/
+2
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
1
-1
/
+5
*
Fix some errors reported by clang static analyzer.
Ilya Zhuravlev
2014-01-13
1
-1
/
+2
*
Add forceloading
Novatux
2014-01-11
1
-1
/
+1
*
Make line_of_sight return blocking node position
stujones11
2013-12-12
1
-1
/
+4
*
Add minetest.swap_node
Novatux
2013-11-30
1
-0
/
+5
*
Revert patch 58f036ad1 that causes object duplication (which tried to fix obj...
Perttu Ahola
2013-11-17
1
-23
/
+60
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