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* updated scripting api a bitPerttu Ahola2011-02-231-0/+1
| | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
* mainly work on object scripting apiPerttu Ahola2011-02-231-1/+10
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* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-1/+1
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-26/+151
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-0/+4
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* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-181-0/+2
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* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-151-0/+2
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* added dedicated server build without irrlichtPerttu Ahola2010-12-191-0/+4
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* day/night working client sidePerttu Ahola2010-12-191-4/+4
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* before daynight mesh cachePerttu Ahola2010-12-181-0/+8
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* license stuffPerttu Ahola2010-11-291-0/+19
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Initial filesPerttu Ahola2010-11-271-0/+50