Commit message (Expand) | Author | Age | Files | Lines | |
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* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 | 1 | -1/+0 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 | 1 | -8/+8 |
* | Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb... | gregorycu | 2015-01-25 | 1 | -13/+13 |
* | Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%... | Craig Robbins | 2015-01-25 | 1 | -1/+1 |
* | Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im... | gregorycu | 2015-01-23 | 1 | -1/+1 |
* | FontEngine: Don't use file extension to check font file compatibility | kwolekr | 2014-12-29 | 1 | -7/+1 |
* | Fix MSVC compiling warnings and remove an unused texture | SmallJoker | 2014-12-12 | 1 | -2/+1 |
* | Fix segfault at exit caused by non grabbed font | Kahrl | 2014-11-30 | 1 | -0/+1 |
* | Make hud use fontengine too | sapier | 2014-11-30 | 1 | -4/+2 |
* | Implement proper font handling | sapier | 2014-11-30 | 1 | -0/+463 |