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* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-021-5/+8
* game.cpp: remove dead code for proto v25 compat (#6481)Loïc Blot2017-09-301-21/+2
* Server: affect bind_addr on constructor instead of start() (#6474)Loïc Blot2017-09-281-4/+2
* Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA72017-09-261-14/+17
* Implement client node dig predictionAuke Kok2017-09-111-1/+11
* Fix incorrect buffer size calculation on creation of HUD status messagesrubenwardy2017-09-101-7/+7
* Particles: Do not add digging particles for airlike nodes (#6392)SmallJoker2017-09-081-1/+1
* Make HUD status messages translatable (#5795)Wuzzy2017-09-051-78/+122
* Remove DSTACK support (#6346)Loïc Blot2017-08-301-10/+0
* Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot2017-08-291-3/+5
* Clientevent refactor (#6320)Loïc Blot2017-08-281-220/+276
* Check item_drop amount clientside (#6242)rubenwardy2017-08-261-4/+4
* Add clientside translations.Ekdohibs2017-08-241-7/+9
* Fix Android node selection distance (#6187)Dániel Juhász2017-08-241-0/+3
* Safe digging and placing (#6127)Ben Deutsch2017-08-241-1/+12
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-201-0/+3
* Modernize source code: last part (#6285)Loïc Blot2017-08-201-50/+36
* Fix shader.h inclusion place in game.cppLoïc Blot2017-08-191-2/+1
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-0/+2
* clientmap, clientmedia: code modernizationLoic Blot2017-08-171-1/+1
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-2/+1
* Trigger on_rightclick regardless on the formspec meta fieldSmallJoker2017-08-131-0/+5
* Full viewing range key message clarifiedFixer2017-08-121-2/+2
* Make direct item selection keys freely bindableWuzzy2017-07-301-12/+8
* In-cloud fog: Strengthen effect when small view range is usedLars Hofhansl2017-07-181-1/+2
* Chat: Move chat text down to not overlap 3rd line of debug text (#6145)Paramat2017-07-171-1/+1
* F5 debug display: Reformat and remove some information (#6125)Paramat2017-07-161-24/+43
* Chat protocol rewrite (#5117)Loïc Blot2017-07-161-2/+1
* Expose getPointedThing to LuaDániel Juhász2017-07-071-16/+11
* Fog effect when camera is inside cloudBen Deutsch2017-07-051-4/+20
* Fix crash due to missing pointer validationLoic Blot2017-07-021-4/+4
* Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot2017-07-021-2/+2
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-301-0/+1
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-52/+48
* Game::showOverlayMessage: securise functionLoic Blot2017-06-241-13/+11
* Show param1 and param2 in debug screen (#6031)Wuzzy2017-06-231-8/+10
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-201-15/+42
* Client::makeScreenshot: remove device paramLoic Blot2017-06-191-1/+1
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-2/+2
* Use thread_local instead from some static settings (#5955)Loïc Blot2017-06-111-2/+2
* Remove superfluous pointer null checksQrchackOfficial2017-06-101-2/+1
* Autorun: Change to 'autoforward' (#5926)Paramat2017-06-081-10/+10
* Fix segmentation fault with tool capabilities (#5899)ShadowNinja2017-06-031-1/+1
* Snake case for screen options in minetest.conf (#5792)Vincent Glize2017-06-031-4/+4
* Close formspec on client shutdown. (#5811)red-0012017-05-251-0/+2
* Client crashfix: load meta after digging (#5801)Paramat2017-05-231-9/+10
* Fix instant digging (#5785)you2017-05-201-10/+10
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-191-11/+15
* No cursor lock when window inactive (#5754)SmallJoker2017-05-131-3/+3
* Limit properly the sound setting at updateSound runtime step (#5753)Loïc Blot2017-05-131-1/+9