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Server-optimized Minetest 5.6.0
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game.cpp
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Author
Age
Files
Lines
*
Add a MSVC / Windows compatible snprintf function (#7353)
nOOb3167
2018-07-22
1
-1
/
+2
*
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-06-13
1
-1
/
+2
*
Stop autoforward on BACKWARD key-press (#7417)
tukkek
2018-06-06
1
-0
/
+3
*
Fix more GCC 8.1 warnings ...
Loïc Blot
2018-05-28
1
-1
/
+2
*
Camera: Improve subpixel movement (#7319)
SmallJoker
2018-05-12
1
-10
/
+13
*
Fix invisible chat error messages (#7289)
Vincent Glize
2018-05-01
1
-2
/
+2
*
[clang-tidy] Promote some performance-* as a coding error (#7194)
Loïc Blot
2018-04-04
1
-6
/
+6
*
Fix last performance-type-promotion-in-math-fn problems
Loic Blot
2018-04-04
1
-3
/
+3
*
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-30
1
-16
/
+15
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
1
-5
/
+7
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
1
-3
/
+3
*
Global initialization of sound using SoundManagerGlobal (#7063)
nOOb3167
2018-03-23
1
-1
/
+1
*
Android build fixes for c++11
stujones11
2018-03-11
1
-1
/
+2
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
1
-5
/
+5
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
1
-6
/
+6
*
[CSM] HUD Fix not updating server HUDs caused by 4f688d5
SmallJoker
2018-01-26
1
-1
/
+1
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
1
-10
/
+7
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
1
-19
/
+16
*
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-20
1
-105
/
+0
*
Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ...
Loic Blot
2018-01-20
1
-363
/
+163
*
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...
Loic Blot
2018-01-20
1
-51
/
+19
*
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13
1
-12
/
+30
*
Don't recalculate statustext initial color everytime & review fixes
Loic Blot
2018-01-05
1
-5
/
+4
*
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Loic Blot
2018-01-05
1
-54
/
+20
*
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...
Loic Blot
2018-01-05
1
-112
/
+42
*
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Loic Blot
2018-01-05
1
-114
/
+70
*
GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...
Loic Blot
2018-01-05
1
-96
/
+14
*
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...
Loic Blot
2018-01-05
1
-79
/
+9
*
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...
Loic Blot
2018-01-05
1
-53
/
+7
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
1
-83
/
+64
*
Add check to pause game on lost window focus
rubenwardy
2017-12-26
1
-0
/
+7
*
Zoom: Add 'disabled by game or mod' message
paramat
2017-12-14
1
-0
/
+11
*
Minimap messages: Improve 'disabled by server' message
paramat
2017-12-14
1
-1
/
+1
*
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-11
1
-3
/
+2
*
F5 debug info: Add colons, use lowercase except for FPS and RTT
ThomasMonroe314
2017-12-10
1
-10
/
+10
*
F5 Debug info: More compact, return to 2 lines
paramat
2017-11-27
1
-54
/
+32
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
1
-6
/
+6
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
1
-4
/
+18
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
1
-5
/
+10
*
don't pass g_settings around, and use it directly
Esteban I. RM
2017-10-17
1
-2
/
+2
*
Implement #6096
Esteban I. RM
2017-10-17
1
-0
/
+3
*
[CSM] Add callback on open inventory (#5793)
Vincent Glize
2017-10-02
1
-5
/
+8
*
game.cpp: remove dead code for proto v25 compat (#6481)
Loïc Blot
2017-09-30
1
-21
/
+2
*
Server: affect bind_addr on constructor instead of start() (#6474)
Loïc Blot
2017-09-28
1
-4
/
+2
*
Add mute setting (toggled by the mute key and in the volume menu) (#6415)
DTA7
2017-09-26
1
-14
/
+17
*
Implement client node dig prediction
Auke Kok
2017-09-11
1
-1
/
+11
*
Fix incorrect buffer size calculation on creation of HUD status messages
rubenwardy
2017-09-10
1
-7
/
+7
*
Particles: Do not add digging particles for airlike nodes (#6392)
SmallJoker
2017-09-08
1
-1
/
+1
*
Make HUD status messages translatable (#5795)
Wuzzy
2017-09-05
1
-78
/
+122
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
1
-10
/
+0
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