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* Check item_drop amount clientside (#6242)rubenwardy2017-08-261-4/+4
* Add clientside translations.Ekdohibs2017-08-241-7/+9
* Fix Android node selection distance (#6187)Dániel Juhász2017-08-241-0/+3
* Safe digging and placing (#6127)Ben Deutsch2017-08-241-1/+12
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-201-0/+3
* Modernize source code: last part (#6285)Loïc Blot2017-08-201-50/+36
* Fix shader.h inclusion place in game.cppLoïc Blot2017-08-191-2/+1
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-0/+2
* clientmap, clientmedia: code modernizationLoic Blot2017-08-171-1/+1
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-2/+1
* Trigger on_rightclick regardless on the formspec meta fieldSmallJoker2017-08-131-0/+5
* Full viewing range key message clarifiedFixer2017-08-121-2/+2
* Make direct item selection keys freely bindableWuzzy2017-07-301-12/+8
* In-cloud fog: Strengthen effect when small view range is usedLars Hofhansl2017-07-181-1/+2
* Chat: Move chat text down to not overlap 3rd line of debug text (#6145)Paramat2017-07-171-1/+1
* F5 debug display: Reformat and remove some information (#6125)Paramat2017-07-161-24/+43
* Chat protocol rewrite (#5117)Loïc Blot2017-07-161-2/+1
* Expose getPointedThing to LuaDániel Juhász2017-07-071-16/+11
* Fog effect when camera is inside cloudBen Deutsch2017-07-051-4/+20
* Fix crash due to missing pointer validationLoic Blot2017-07-021-4/+4
* Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot2017-07-021-2/+2
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-301-0/+1
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-52/+48
* Game::showOverlayMessage: securise functionLoic Blot2017-06-241-13/+11
* Show param1 and param2 in debug screen (#6031)Wuzzy2017-06-231-8/+10
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-201-15/+42
* Client::makeScreenshot: remove device paramLoic Blot2017-06-191-1/+1
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-2/+2
* Use thread_local instead from some static settings (#5955)Loïc Blot2017-06-111-2/+2
* Remove superfluous pointer null checksQrchackOfficial2017-06-101-2/+1
* Autorun: Change to 'autoforward' (#5926)Paramat2017-06-081-10/+10
* Fix segmentation fault with tool capabilities (#5899)ShadowNinja2017-06-031-1/+1
* Snake case for screen options in minetest.conf (#5792)Vincent Glize2017-06-031-4/+4
* Close formspec on client shutdown. (#5811)red-0012017-05-251-0/+2
* Client crashfix: load meta after digging (#5801)Paramat2017-05-231-9/+10
* Fix instant digging (#5785)you2017-05-201-10/+10
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-191-11/+15
* No cursor lock when window inactive (#5754)SmallJoker2017-05-131-3/+3
* Limit properly the sound setting at updateSound runtime step (#5753)Loïc Blot2017-05-131-1/+9
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-131-18/+7
* Android build fixLoic Blot2017-05-131-2/+2
* Minor pause/escape menu improvements (#5751)red-0012017-05-131-14/+17
* Rework escape/pause menu (#5719)red-0012017-05-111-12/+66
* Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy2017-05-061-2/+33
* [CSM] add `on_item_use` (#5544)red-0012017-05-061-1/+2
* Make players respect makes_footstep_sound in the object propertiesTeTpaAka2017-05-061-4/+10
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-051-0/+16
* Add function to get server info.red-0012017-05-041-2/+2
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-021-0/+3
* Add clouds APIBen Deutsch2017-04-301-0/+13