aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-311-0/+4
* Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola2012-03-251-9/+10
* Some serialization version stuffPerttu Ahola2012-03-251-0/+9
* Sound loading from memory (by using a quick hack)Perttu Ahola2012-03-251-25/+0
* Almost support loading sounds from serverPerttu Ahola2012-03-251-1/+1
* Texture cache -> Media cache WIPPerttu Ahola2012-03-251-5/+4
* Add sound.digPerttu Ahola2012-03-241-4/+12
* Add sounds, tune thingsPerttu Ahola2012-03-241-36/+75
* Digging and placing soundsPerttu Ahola2012-03-241-6/+67
* Add event manager and use it to trigger soundsPerttu Ahola2012-03-241-3/+76
* c55sound continuedPerttu Ahola2012-03-241-8/+37
* celeron55's sound system initial frameworkPerttu Ahola2012-03-241-0/+1
* Remove useless clearing of the Z bufferPerttu Ahola2012-03-221-5/+0
* Goddamn MSVC pow overload ambiguitiesPerttu Ahola2012-03-211-1/+1
* Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola2012-03-211-4/+24
* Add more graph colors, add mainloop_dtime graph, make statustext fade away fa...Perttu Ahola2012-03-211-4/+8
* Modify and clean main loop to allow measuring the proper timesPerttu Ahola2012-03-211-101/+55
* Profiler graphPerttu Ahola2012-03-211-40/+188
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-181-113/+93
* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-161-0/+1
* Add Client::getEnv() and remove some unnecessary wrappersPerttu Ahola2012-03-151-14/+12
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl2012-03-151-15/+5
* Fix initial moving of mouse above the "exit to menu" button in singleplayer modePerttu Ahola2012-03-151-1/+4
* Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola2012-03-151-3/+5
* Make finish quicktune and leave it unused (as intended)Perttu Ahola2012-03-121-2/+21
* command-line/world game selectionPerttu Ahola2012-03-111-3/+5
* Limit crack update speedPerttu Ahola2012-03-111-3/+11
* When mouse button is held down in air, show continuous animationPerttu Ahola2012-03-111-2/+6
* Improve command-line parametersPerttu Ahola2012-03-111-3/+11
* Tune "Connecting to server" and "Waiting content" screensPerttu Ahola2012-03-101-34/+40
* Chat console, including a number of rebases and modifications.Kahrl2012-03-101-107/+44
* Starting the game in the pause menu is lame, don't do it\!Perttu Ahola2012-03-101-2/+2
* Initial directory structure reworkPerttu Ahola2012-03-101-1/+1
* Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola2012-03-101-22/+32
* ClientActiveObject::debugInfoText()Perttu Ahola2012-03-101-2/+6
* Damage groups WIPPerttu Ahola2012-03-101-4/+7
* Don't draw cracks when digging is impossiblePerttu Ahola2012-03-101-2/+6
* Digging time groups WIPPerttu Ahola2012-03-101-7/+12
* Tune brightness stuff and fog colorPerttu Ahola2012-02-061-11/+18
* Fix calculating if block is in viewing range; fix fog and default minimum acc...Perttu Ahola2012-02-061-1/+1
* Page up/down: don't display the old value, it was a little confusingKahrl2012-02-011-17/+10
* Page up and down change the minimum viewing rangeKahrl2012-02-011-0/+30
* Show the top line too when only chat, but not HUD is shownKahrl2012-02-011-1/+1
* F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...Kahrl2012-02-011-95/+244
* Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl2012-01-221-1/+1
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-5/+6
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-86/+48
* Fix server sending stuff before textures have been sentPerttu Ahola2012-01-021-1/+9
* Extend load screen maximum timePerttu Ahola2011-12-111-1/+1
* Show infotext for unknown nodesPerttu Ahola2011-12-031-0/+8