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* + farmesh config optionsJiří Procházka2011-07-111-7/+1
* Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-261-0/+37
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| * + rail block bounding boxNils Dagsson Moskopp2011-06-081-0/+37
| * fast_move and free_move can now be toggledteddydestodes2011-05-291-0/+22
* | Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-181-2/+8
* | farmesh render range is now dynamicPerttu Ahola2011-06-181-10/+10
* | farmesh is now usable.Perttu Ahola2011-06-181-8/+16
* | modified health bar a bitPerttu Ahola2011-06-181-2/+2
* | enabled word wrap in chatPerttu Ahola2011-06-181-3/+3
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-181-1/+0
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-181-53/+34
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-181-2/+11
* | added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-171-0/+26
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-171-0/+3
* | Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-071-3/+39
* | Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-311-0/+19
* | invert_mouse config optionPerttu Ahola2011-05-291-0/+4
* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-2/+3
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* when pause menu is activated, move mouse cursor on top of the disconnect butt...Perttu Ahola2011-05-241-0/+3
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-221-0/+8
* fixed a small memory leak in game.cppPerttu Ahola2011-05-211-0/+5
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-211-19/+19
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-3/+16
* Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-191-1/+2
* fixed an "unused variable" warningPerttu Ahola2011-05-151-1/+1
* removed a leftover debug printPerttu Ahola2011-05-141-2/+2
* Added key configuration in the configuration file.Perttu Ahola2011-05-141-15/+16
* Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-061-16/+40
* random comment updatesPerttu Ahola2011-04-301-3/+3
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-291-9/+57
* Tweaked clouds a bitPerttu Ahola2011-04-291-1/+1
* added simple skyboxPerttu Ahola2011-04-291-8/+10
* added cloudsPerttu Ahola2011-04-291-9/+26
* Optimized smooth lighting calculation codePerttu Ahola2011-04-241-0/+11
* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-241-4/+4
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-241-2/+23
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-231-0/+1975