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* ProfilerGraph: Use std::list instead of std::vectorLoic Blot2015-03-051-3/+3
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-051-1/+1
* Add camera smoothing and cinematic mode (F8)rubenwardy2015-02-251-3/+28
* Use fixed size for builtin menus on non-android platformsPerttu Ahola2015-02-181-0/+4
* Add player direction to on-screen debug textYaman2015-02-171-0/+23
* Minor fixes in translationsngosang2015-02-121-1/+1
* Don't permit to open inventory is playerCAO isn't present. This prevent to op...Loic Blot2015-02-111-0/+9
* Fix issue #2279. ok @zeno-Loic Blot2015-02-111-2/+5
* Fix Exit to OS button focus in Pause Menungosang2015-02-101-1/+1
* Fix rebase bug, make render loop use cache settinggregorycu2015-02-071-1/+1
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-051-24/+12
* Fix translation memory leakShadowNinja2015-02-051-1/+3
* Fix translation finding of overlay messagesShadowNinja2015-02-051-11/+21
* Fix local map saving when joining a local server from the server tabCraig Robbins2015-01-311-3/+5
* Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...gregorycu2015-01-251-2/+21
* Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...Craig Robbins2015-01-251-18/+2
* Fix unitialised variable occassionally being usedCraig Robbins2015-01-241-2/+3
* Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...gregorycu2015-01-231-2/+18
* Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl2015-01-181-1/+1
* Disable sound and key binding settings in "pause" menu on androidsapier2015-01-111-1/+3
* Remove automatic consistent formspec size <-> font size (now has to be done m...sapier2015-01-091-4/+0
* Fix memory leaks due to messed up memory handling for particles as well as th...sapier2015-01-091-48/+10
* More consistent progress bar from 0-100 on startupsapier2015-01-021-9/+8
* Add display_gamma option for clientCraig Robbins2014-12-311-0/+2
* Cleanup updateCameraDirection and fix random input not workingCraig Robbins2014-12-301-48/+41
* Center status text for better visibility.Kodexky2014-12-301-3/+6
* Disable loading .mtl files. Theyre not used anyway.RealBadAngel2014-12-081-0/+2
* Fix f6 debug/profiler displayCraig Robbins2014-12-081-6/+18
* Performance of main client loop up to 2x faster In places, up to 3 times fasterCraig Robbins2014-12-071-11/+33
* Add name of node 'pointed at' to debugCraig Robbins2014-12-051-5/+20
* Fix node 0,0,0 being highlighted when enable_node_highlighting == falseCraig Robbins2014-12-011-1/+2
* Make hud use fontengine toosapier2014-11-301-12/+11
* Implement proper font handlingsapier2014-11-301-39/+27
* added enable_build_where_you_stand optionSokomine2014-11-271-0/+1
* Fix client "double saving" simple singleplayer local mapsCraig Robbins2014-11-261-3/+5
* Fixes for Android build errors. Enable sensor landscape rotation.KodexKy2014-11-251-3/+3
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-17/+27
* Fix profiler values not being updated (F6) and not being loggedCraig Robbins2014-11-111-1/+34
* Create faster key cache for main game loop (client)Craig Robbins2014-11-101-53/+178
* Implement WieldMeshSceneNode which improves wield mesh renderingKahrl2014-11-081-1/+1
* Fix regressions and minor improvements in refactor_the_gameCraig Robbins2014-11-081-32/+25
* Address issues related to refactoring the_gameCraig Robbins2014-11-031-193/+193
* Fix regression: mouse wheel couldn't scroll from last hotbar item to firstKahrl2014-11-021-1/+1
* Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins2014-11-021-12/+3
* Modified dtime calculation method in limitFps()Craig Robbins2014-11-021-2/+19
* Refactor the_game() to make it more understandable and maintainable.Craig Robbins2014-11-021-2413/+2824
* Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl2014-10-241-4/+22
* Move buttons upwards to accommodate for new configure keys button in theCraig Robbins2014-10-181-1/+2
* Add in-game key change menuMushiden2014-10-071-0/+16
* Bugfix: dont highlight (0,0,0) when theres no node pointed.RealBadAngel2014-10-031-2/+7