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Server-optimized Minetest 5.6.0
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game.cpp
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Author
Age
Files
Lines
*
Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-24
1
-3
/
+5
*
Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-04-14
1
-1
/
+4
*
Fix connected nodes' selection boxes.
Auke Kok
2016-03-21
1
-3
/
+47
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
1
-2
/
+5
*
Add Android chat form
ShadowNinja
2016-03-02
1
-10
/
+29
*
Unlock cursor when opening console
ShadowNinja
2016-03-02
1
-2
/
+1
*
Use the console instead of a dedicated window when pressing keymap_chat/cmd
Esteban I. Ruiz Moreno
2016-03-02
1
-50
/
+19
*
Fix getting pointed node
RealBadAngel
2016-02-22
1
-59
/
+77
*
Camera: remove auto tune FPS, single view range setting
RealBadAngel
2016-02-21
1
-14
/
+9
*
Move object nametags to camera
RealBadAngel
2016-02-18
1
-0
/
+1
*
Use proper variable types for uniform sampler layers
RealBadAngel
2016-02-14
1
-3
/
+6
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
1
-53
/
+70
*
Show infotext with description for item entities
RealBadAngel
2016-01-18
1
-2
/
+5
*
New 3D Mode: Pageflip
Dalai Felinto
2016-01-09
1
-0
/
+4
*
Fix client crashing when connecting to server
est31
2015-12-30
1
-1
/
+1
*
shutdown when requested from lua in singleplayer too
est31
2015-12-29
1
-1
/
+3
*
Android: Implement Autohiding button bars to cleanup screen
Sapier
2015-12-18
1
-2
/
+2
*
Android: Fix pressed buttons not beeing cleared on opening menu
Sapier
2015-12-17
1
-7
/
+10
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
1
-0
/
+12
*
Add a status text for autorun
Amaz
2015-11-15
1
-3
/
+12
*
Add support for audio feedback if placing node failed
BlockMen
2015-11-07
1
-1
/
+5
*
Speed up saving of profiling data by 27x
gregorycu
2015-11-02
1
-3
/
+3
*
WoW-style Autorun
Duane Robertson
2015-10-29
1
-0
/
+7
*
Fix on_rightclick() being called directly after placing node
BlockMen
2015-10-24
1
-5
/
+4
*
Remove wstrgettext
est31
2015-10-18
1
-32
/
+32
*
Refactor logging
ShadowNinja
2015-10-14
1
-3
/
+2
*
Hide minimap if it has been disabled by server
est31
2015-09-01
1
-0
/
+3
*
Change i++ to ++i
David Jones
2015-08-25
1
-7
/
+7
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
1
-37
/
+48
*
game.cpp: Update cached settings
est31
2015-08-13
1
-13
/
+52
*
Optional reconnect functionality
est31
2015-07-23
1
-10
/
+16
*
Fix relief mapping issues
RealBadAngel
2015-07-16
1
-9
/
+5
*
Make serialization error message translatable
Kahrl
2015-07-14
1
-3
/
+7
*
Settings: pass name to callbacks by reference
est31
2015-07-09
1
-1
/
+1
*
Use UTF-8 instead of narrow
est31
2015-07-08
1
-29
/
+29
*
Clean-up Minimap code
kwolekr
2015-07-08
1
-1
/
+2
*
Add minimap feature
RealBadAngel
2015-06-27
1
-3
/
+67
*
Make attached objects visible in 3rd person view
est31
2015-06-20
1
-0
/
+1
*
Use utf-8 in formspecs
Ilya Zhuravlev
2015-06-13
1
-1
/
+2
*
(Android) Only simulate holding down fast key if fast_move is toggled to true
Craig Robbins
2015-05-29
1
-5
/
+30
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
1
-12
/
+14
*
ANDROID: Do not limit situations where fast is enabled
Craig Robbins
2015-05-15
1
-10
/
+3
*
Fix connection speed unit names
ShadowNinja
2015-05-06
1
-3
/
+3
*
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
sfan5
2015-04-27
1
-6
/
+6
*
Fix player pitch and yaw not being set properly
Kevin Ott
2015-04-26
1
-1
/
+1
*
Disable connection timeout for singleplayer and server tabs
est31
2015-04-19
1
-1
/
+2
*
10s timeout when connecting to server
SmallJoker
2015-04-17
1
-2
/
+13
*
Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-31
1
-6
/
+6
*
On Android enable always fast
Craig Robbins
2015-03-30
1
-11
/
+29
*
Change error_message from wstring to string
ShadowNinja
2015-03-27
1
-62
/
+54
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