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* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-051-0/+12
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Fix Taoki's messed up generic object command idsPerttu Ahola2012-11-291-26/+25
* A bunch of fixesMirceaKitsune2012-11-251-4/+4
* Send animations, bone overrides and attachments in entity initialization. Cli...MirceaKitsune2012-11-251-3/+3
* Complete the attachment framework.MirceaKitsune2012-11-251-6/+8
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-251-0/+11
* Get the new animation framework properly workingMirceaKitsune2012-11-251-3/+14
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-251-0/+13
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+1
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Fix dropped nodeitem visualsPerttu Ahola2012-04-041-31/+2
* ObjectPropertiesPerttu Ahola2012-03-301-25/+38
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-291-0/+136