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* Add clientside translations.Ekdohibs2017-08-241-1/+1
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-201-10/+9
* Remove cloud_height settingBen Deutsch2017-08-121-1/+2
* Fog effect when camera is inside cloudBen Deutsch2017-07-051-1/+1
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-35/+23
* C++11 cleanup on constructors guiEngine (#6036)Vincent Glize2017-06-241-28/+12
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-1/+1
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-161-12/+1
* Snake case for screen options in minetest.conf (#5792)Vincent Glize2017-06-031-4/+4
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-051-2/+18
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-211-2/+2
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-201-2/+2
* Main menu tweaksShadowNinja2017-01-131-5/+5
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-091-2/+0
* Fix typos (#4298)Snipie2016-07-101-2/+2
* Remove top left minetest watermarkest312016-07-031-13/+3
* Initial Gamepad supportest312016-06-031-0/+2
* Add colored text (not only colored chat).Ekdohibs2016-05-311-11/+12
* Make GUIEngine use pause_fps_max not fps_maxgregorycu2016-04-241-1/+1
* Fix server crashing on Lua errorsShadowNinja2015-10-311-5/+5
* Optional reconnect functionalityest312015-07-231-7/+4
* Use UTF-8 instead of narrowest312015-07-081-5/+5
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-1/+1
* Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan52015-04-271-2/+2
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+1
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-011-5/+6
* Clean up and tweak build systemShadowNinja2015-03-271-4/+4
* Disable double-click -> ESC translation for main menuCraig Robbins2015-03-141-1/+2
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-2/+2
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-051-1/+1
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-181-2/+1
* Make hud use fontengine toosapier2014-11-301-5/+5
* Implement proper font handlingsapier2014-11-301-9/+40
* Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl2014-10-241-3/+2
* Split settings into seperate source and header filesShadowNinja2014-09-211-3/+4
* Allow taking screenshots of formspecs and move message to chatBlockMen2014-09-211-1/+1
* Reduce indentation of HTTPFetchOngoingShadowNinja2014-09-181-12/+11
* Add support for Android 2.3+sapier2014-06-291-0/+18
* Add separate download timeout to allow download of bigger files or on low ban...sapier2014-06-261-0/+1
* Fix small memory leaks on shutdownsapier2014-06-201-4/+3
* Remove ugly curl struct pointer from jsonFetchValue signaturesapier2014-06-191-5/+1
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-141-19/+49
* Organize builtin into subdirectoriesShadowNinja2014-05-071-44/+21
* Fix code style of async APIShadowNinja2014-04-271-3/+4
* Remove dependency on marshal and many other async changesShadowNinja2014-04-271-26/+20
* Fix formspec replacement handling for in game formspecssapier2014-04-221-4/+5
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-191-1/+2
* Send long announce as POST, show OS in useragentproller2014-01-071-2/+0
* Replace any direct curl usage by httpfetchsapier2013-12-131-33/+22
* Implement search tab and version pickersapier2013-12-111-1/+1