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* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-5/+1
* C++11 cleanup on constructors guiEngine (#6036)Vincent Glize2017-06-241-24/+24
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-161-12/+10
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-211-5/+2
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-201-4/+2
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-131-0/+1
* Remove top left minetest watermarkest312016-07-031-2/+2
* Initial Gamepad supportest312016-06-031-1/+2
* Add colored text (not only colored chat).Ekdohibs2016-05-311-0/+3
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-1/+1
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-051-1/+1
* Implement proper font handlingsapier2014-11-301-0/+3
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-141-28/+37
* Fix code style of async APIShadowNinja2014-04-271-1/+1
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-291-1/+4
* Change mainmenu texture handling + small misc changesKahrl2013-09-111-8/+47
* Allow SIGINT to kill mainmenu againKahrl2013-08-191-1/+5
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-57/+21
* Play sounds/main_menu.ogg in menuPilzAdam2013-07-281-0/+31
* Replace C++ mainmenu by formspec powered onesapier2013-07-021-0/+260