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Server-optimized Minetest 5.6.0
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path:
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src
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guiFormSpecMenu.cpp
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Author
Age
Files
Lines
*
Formspec: Add container[] and container_end[] elements
rubenwardy
2016-10-03
1
-39
/
+79
*
Fix background formspec elements from interfering with each other
rubenwardy
2016-08-29
1
-13
/
+11
*
Allow fields to choose whether they close on enter press
rubenwardy
2016-08-27
1
-5
/
+23
*
Submit name of field on enter key press
rubenwardy
2016-08-27
1
-0
/
+13
*
Initial Gamepad support
est31
2016-06-03
1
-8
/
+34
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
1
-44
/
+15
*
Fix irrlicht version checking macro for tooltip_height calculation
Craig Robbins
2016-05-24
1
-3
/
+3
*
Fix tooltip height for versions of irrlicht < 1.8.2
Craig Robbins
2016-05-21
1
-0
/
+4
*
Run unescape_enriched *after* unescape_string.
Ekdohibs
2016-05-07
1
-17
/
+20
*
Make dropdowns show the string that was their argument.
Ekdohibs
2016-05-07
1
-2
/
+22
*
Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-24
1
-31
/
+23
*
Fix bug that was leading to oversized tooltips containing multiline text when...
Xunto
2016-04-23
1
-1
/
+1
*
Clean up Strfnd
ShadowNinja
2016-03-19
1
-1
/
+1
*
Formspec: fix broken irrlicht 1.7 build
RealBadAngel
2016-02-13
1
-0
/
+10
*
Formspec: recreate item_image_button pressed state for its image and label
RealBadAngel
2016-02-13
1
-12
/
+16
*
FormSpec: Add StaticTextSpec and superimpose over item image buttons
RealBadAngel
2016-02-09
1
-1
/
+17
*
small drawItemStack cleanup
est31
2016-02-08
1
-5
/
+7
*
Use meshes to display inventory items
RealBadAngel
2016-02-07
1
-34
/
+45
*
Fix scrollbars
BlockMen
2015-11-12
1
-1
/
+1
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
1
-18
/
+17
*
Clear list rings when loading a new formspec
est31
2015-10-10
1
-0
/
+1
*
Change i++ to ++i
David Jones
2015-08-25
1
-4
/
+4
*
Fix intlGUIEditBox leak and uninitialized value in Mapper (reported by valgrind)
Kahrl
2015-08-10
1
-0
/
+2
*
Add MoveSomewhere inventory action
est31
2015-06-23
1
-22
/
+33
*
Don't print an error for valid listring[] formspec
est31
2015-06-18
1
-0
/
+1
*
GUIFormSpecMenu::OnEvent code style update and small refactor
est31
2015-06-16
1
-86
/
+79
*
Add list-rings
est31
2015-06-16
1
-10
/
+112
*
Use utf-8 in formspecs
Ilya Zhuravlev
2015-06-13
1
-73
/
+88
*
Make split method static
est31
2015-06-01
1
-11
/
+10
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
1
-1
/
+1
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
Fix some minor details from 6d61375
kwolekr
2015-04-01
1
-2
/
+4
*
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
1
-7
/
+8
*
Disable double-click -> ESC translation for main menu
Craig Robbins
2015-03-14
1
-9
/
+13
*
Unescape tooltip texts
est31
2015-03-11
1
-3
/
+5
*
Stop formspecs closing with double-click in empty area
Craig Robbins
2015-03-09
1
-0
/
+11
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-8
/
+8
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
1
-1
/
+1
*
Move hex.h to util/
Loic Blot
2015-02-21
1
-4
/
+3
*
Fix Exit to OS button focus in Pause Menu
ngosang
2015-02-10
1
-2
/
+5
*
Reduce gettext wide/narrow and string/char* conversions
ShadowNinja
2015-02-05
1
-1
/
+1
*
Performance fixes.
onkrot
2015-01-13
1
-27
/
+27
*
Remove automatic consistent formspec size <-> font size (now has to be done m...
sapier
2015-01-09
1
-43
/
+6
*
Fix logic of checkbox formspec element validity checking
Kahrl
2015-01-09
1
-1
/
+1
*
Fixes for android
sapier
2015-01-06
1
-16
/
+0
*
Fix rounding error in font size making main menu and in game font sizes incon...
sapier
2015-01-02
1
-1
/
+2
*
Fix segfault when dragging mouse out of mainmenu window (#1910)
Kahrl
2014-12-13
1
-1
/
+2
*
Responsive tooltip offset for Android.
Kodexky
2014-12-13
1
-7
/
+30
*
(INTERIM) Make sizes of the font in formspecs consistent and not so large
Craig Robbins
2014-12-05
1
-0
/
+16
*
Right mouse button behaviour for craft/inventory If right mousebutton clicked...
Craig Robbins
2014-12-04
1
-1
/
+19
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