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path: root/src/guiFormSpecMenu.h (follow)
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* Correct tooltip_append_itemstring terminology (#6421)DTA72017-09-161-1/+1
* Add setting to display the itemstring after the tooltip in the inventory. (#6...DTA72017-09-151-0/+1
* Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot2017-08-291-2/+6
* Add clientside translations.Ekdohibs2017-08-241-4/+3
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-201-20/+14
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-5/+1
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-4/+1
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-161-14/+13
* Remove superfluous pointer null checksQrchackOfficial2017-06-101-6/+2
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-2/+2
* Tooltips: Unify the tooltip[] and list[] description tooltip display function...SmallJoker2017-06-031-0/+3
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-261-2/+2
* Clean up getTime helpersShadowNinja2017-04-281-2/+2
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-251-1/+1
* Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenuLoic Blot2017-04-221-1/+1
* Fix various performance issues reported by cppcheck + code style (CI) (#5635)Loïc Blot2017-04-211-23/+37
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-211-38/+27
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-201-29/+31
* Refactor Game class (part 2) (#5422)Loïc Blot2017-03-191-1/+1
* [CSM] Add local formspecs. (#5094)red-0012017-03-131-2/+2
* FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-041-0/+6
* Cleanup some header inclusions to improve compilation timesLoic Blot2017-01-111-1/+0
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-091-5/+1
* Fix backwards compatibility issue introduced by close_on_enterrubenwardy2016-10-081-2/+2
* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-061-3/+1
* Formspec: Add container[] and container_end[] elementsrubenwardy2016-10-031-6/+11
* Fix background formspec elements from interfering with each otherrubenwardy2016-08-291-17/+22
* Allow fields to choose whether they close on enter pressrubenwardy2016-08-271-5/+7
* Submit name of field on enter key pressrubenwardy2016-08-271-1/+1
* Initial Gamepad supportest312016-06-031-4/+9
* Add colored text (not only colored chat).Ekdohibs2016-05-311-4/+9
* Run unescape_enriched *after* unescape_string.Ekdohibs2016-05-071-13/+5
* Make dropdowns show the string that was their argument.Ekdohibs2016-05-071-0/+2
* Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs2016-04-241-8/+17
* Formspec: recreate item_image_button pressed state for its image and labelRealBadAngel2016-02-131-10/+38
* Remove unused 'm_selection_active' fieldest312016-02-131-1/+0
* FormSpec: Add StaticTextSpec and superimpose over item image buttonsRealBadAngel2016-02-091-0/+15
* Use meshes to display inventory itemsRealBadAngel2016-02-071-3/+17
* Add list-ringsest312015-06-161-0/+18
* Use utf-8 in formspecsIlya Zhuravlev2015-06-131-10/+10
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-1/+1
* Disable double-click -> ESC translation for main menuCraig Robbins2015-03-141-2/+10
* Fix Exit to OS button focus in Pause Menungosang2015-02-101-1/+9
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-101-1/+1
* Right mouse button behaviour for craft/inventory If right mousebutton clicked...Craig Robbins2014-12-041-0/+2
* Scale form elements consistentlyZefram2014-11-301-1/+4
* Implement proper font handlingsapier2014-11-301-1/+0
* Fix uninitialized variable warningkwolekr2014-10-301-1/+1
* Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl2014-10-241-2/+0
* Add [colorize modifierBlockMen2014-10-051-3/+0