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Server-optimized Minetest 5.6.0
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hud.cpp
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Author
Age
Files
Lines
*
Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-24
1
-3
/
+4
*
Fix inventory hud scaling
rubenwardy
2016-04-12
1
-7
/
+11
*
Fix hotbar placement on displays with low screen density
PilzAdam
2016-04-11
1
-1
/
+2
*
Hud: Cache hud_scaling, fix minor style issues
kwolekr
2016-04-10
1
-24
/
+24
*
Hud: Fix offset being ignored by inventory bar
rubenwardy
2016-04-10
1
-27
/
+29
*
Use single box for halo mesh
RealBadAngel
2016-02-11
1
-3
/
+18
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
1
-7
/
+111
*
small drawItemStack cleanup
est31
2016-02-08
1
-36
/
+17
*
Use meshes to display inventory items
RealBadAngel
2016-02-07
1
-15
/
+84
*
Change i++ to ++i
David Jones
2015-08-25
1
-1
/
+1
*
Use UTF-8 instead of narrow
est31
2015-07-08
1
-5
/
+5
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
1
-6
/
+7
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
1
-1
/
+1
*
Hud: Modify Y-positioning of health/breath starbars to prevent overlapping wi...
kwolekr
2015-02-08
1
-31
/
+29
*
Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...
sapier
2015-01-09
1
-6
/
+6
*
Fix MSVC build
SmallJoker
2014-12-05
1
-1
/
+1
*
Make hud use fontengine too
sapier
2014-11-30
1
-6
/
+6
*
Add support for Android 2.3+
sapier
2014-06-29
1
-0
/
+13
*
Support for scalable font and gui elements
sapier
2014-06-22
1
-0
/
+2
*
Small cleanup of hud add/remove code
sapier
2014-05-31
1
-2
/
+2
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
1
-4
/
+0
*
Fix old client showing duplicated health bar on new server
sapier
2014-05-11
1
-0
/
+17
*
Fix incorrect scaling of customized hud item selection marker
sapier
2014-05-11
1
-11
/
+14
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
1
-16
/
+27
*
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-05
1
-2
/
+3
*
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
1
-2
/
+2
*
Add support for dpi based HUD scaling
sapier
2014-04-27
1
-115
/
+135
*
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-27
1
-1
/
+1
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
1
-1
/
+0
*
Add third person view
BlockMen
2014-04-12
1
-1
/
+3
*
Cleanup client init states by bumping protocol version
sapier
2014-04-08
1
-3
/
+3
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
1
-3
/
+32
*
Add option to scale image to percentage values
BlockMen
2013-09-20
1
-7
/
+10
*
Fix hotbar padding at bottom
BlockMen
2013-09-10
1
-1
/
+1
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
1
-7
/
+26
*
Add support for using textures in hotbar
BlockMen
2013-08-25
1
-22
/
+48
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-5
/
+96
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
1
-3
/
+3
*
Add drowning
PilzAdam
2013-06-19
1
-1
/
+4
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
1
-1
/
+1
*
Minor hud.cpp cleanup
kwolekr
2013-04-25
1
-7
/
+8
*
Ability to change the crosshair using textures
Esteban I. Ruiz Moreno
2013-04-25
1
-1
/
+13
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
1
-7
/
+9
*
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
1
-3
/
+5
*
Added offset support for HUD items
Diego Martínez
2013-04-23
1
-6
/
+11
*
Added support for alignment in HUD items
Diego Martínez
2013-04-23
1
-1
/
+8
*
Add direction parameter to statbars in HUD API
kwolekr
2013-04-20
1
-25
/
+43
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
1
-0
/
+291