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* Add ItemStack key-value meta storagerubenwardy2017-02-041-76/+12
* Inventory: Make ItemStack with different metadata not stackableXunto2016-04-261-4/+6
* Clean up StrfndShadowNinja2016-03-191-3/+3
* Rename macros with two leading underscoresShadowNinja2015-10-141-2/+2
* Change i++ to ++iDavid Jones2015-08-251-2/+2
* Fix inventory replace bugest312015-08-191-4/+8
* Remove compile warningest312015-06-251-1/+0
* Add MoveSomewhere inventory actionest312015-06-231-5/+42
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-3/+3
* Clean up rollbackShadowNinja2014-11-191-8/+13
* Make players check inventory modification properlyShadowNinja2014-10-011-0/+7
* Fix locking bugs and make inventory deserialization errors more specificShadowNinja2014-09-211-1/+1
* Compare values instead of pointers in Inventory::operator==Kahrl2014-01-111-1/+1
* Add operator!= to Inventory(List), make operator== a const methodKahrl2014-01-111-2/+2
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-161-0/+3
* Change ContentFeatures array to a vectorKahrl2013-07-141-2/+2
* Dont write player files all the timePilzAdam2013-06-281-0/+33
* Prevent infinite loop with invalid Inventory formatkwolekr2013-03-271-0/+4
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Remove "Unknown inventory identifier" deserialization errors, because they ca...Perttu Ahola2012-09-041-8/+0
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-011-0/+21
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+2
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Fix loading of legacy chestsPerttu Ahola2012-06-031-0/+5
* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-031-0/+11
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-0/+12
* tool and ToolItem apply item aliasesKahrl2012-01-221-0/+1
* Client-side prediction of inventory changes, and some inventory menu fixesKahrl2012-01-221-0/+43
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-568/+399
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-021-455/+16
* Make ToolItem and MaterialItem to convert names by aliases at creation time t...Perttu Ahola2011-12-041-4/+13
* Convert CraftItems directly to the name pointed by alias; necessary due to lu...Perttu Ahola2011-12-041-0/+9
* Show infotext for unknown items placed on groundPerttu Ahola2011-12-031-0/+14
* Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola2011-12-021-3/+3
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-021-0/+1
* Fix loading of legacy MaterialItems (was loaded as a quite random type)Perttu Ahola2011-12-011-2/+5
* Fix conditional bug in inventoryGiuseppe Bilotta2011-12-011-1/+1
* Load count 0 in itemstring as 1Perttu Ahola2011-12-011-0/+4
* Remove content_inventory.{h,cpp}Perttu Ahola2011-11-291-1/+0
* CraftItem rework and Lua interfaceKahrl2011-11-291-84/+185
* Fix stuff in inventory.{cpp,h}Perttu Ahola2011-11-291-3/+23
* Add IDropAction and related stuffKahrl2011-11-291-4/+105
* Crafting definition in scriptsPerttu Ahola2011-11-291-0/+80
* Improve item serializationPerttu Ahola2011-11-291-10/+41
* Allow inputting nodename of MaterialItem in ItemSpec::checkItemPerttu Ahola2011-11-291-2/+7
* Clean InventoryItem interface a bitPerttu Ahola2011-11-291-12/+9
* Improved MaterialItem (stores nodename)Perttu Ahola2011-11-291-5/+42
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-291-0/+26
* Move cook result properly to ContentFeaturesPerttu Ahola2011-11-291-2/+7