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path: root/src/inventorymanager.cpp (follow)
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* Fix moving stuff into a mismatched stack in a "infinite" inventoryPerttu Ahola2012-09-021-0/+2
* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-021-0/+12
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-011-6/+4
* Fix wrong amount of nodes being dropped from inventoryPerttu Ahola2012-08-121-0/+1
* Remove unwanted ! from ifs in inventory record-for-rollback codePerttu Ahola2012-08-121-3/+3
* Fix inventory segfault when rollback recording is disabledPerttu Ahola2012-07-281-2/+2
* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-1/+72
* Add special return value -1 to inventry callbacksPerttu Ahola2012-07-251-18/+38
* Improve inventory callbacks a bitPerttu Ahola2012-07-251-16/+23
* Remove special handling of creative modePerttu Ahola2012-07-251-13/+7
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-251-110/+255
* Detached inventoriesPerttu Ahola2012-07-241-20/+20
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+0
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-051-4/+4
* Properly handle dropping of items from nodes, and disallow moving items direc...Perttu Ahola2012-06-031-4/+31
* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-031-17/+74
* Client-side prediction of inventory changes, and some inventory menu fixesKahrl2012-01-221-51/+78
* Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...Kahrl2012-01-221-2/+124
* Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit anno...Kahrl2012-01-131-10/+20
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-336/+116
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-021-0/+544