Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Handle day-night transition in shader and make light sources brighter when ↵ | Perttu Ahola | 2012-12-02 | 1 | -1/+6 |
| | | | | shaders are used | ||||
* | On-demand item meshes and textures | Perttu Ahola | 2012-12-02 | 1 | -172/+268 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
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* | Node texture animation | Perttu Ahola | 2012-06-16 | 1 | -1/+1 |
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* | Node placement client-side prediction | Perttu Ahola | 2012-06-10 | 1 | -0/+9 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
| | | | | GPLv2/later, by agreement of major contributors | ||||
* | Attempt to fix some minor memory leaks | Perttu Ahola | 2012-03-20 | 1 | -2/+5 |
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* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | 2012-03-15 | 1 | -13/+14 |
| | | | | light, removed footprints | ||||
* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 | 1 | -2/+2 |
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* | Digging time groups WIP | Perttu Ahola | 2012-03-10 | 1 | -24/+38 |
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* | itemdef: handle the !render-to-target case | Jonathan Neuschäfer | 2012-02-24 | 1 | -1/+7 |
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* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -0/+502 |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef |