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Server-optimized Minetest 5.6.0
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localplayer.cpp
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Author
Age
Files
Lines
*
Initial Gamepad support
est31
2016-06-03
1
-6
/
+11
*
Android: Increase player_stepheight for thicker snow nodebox
Maksim Gamarnik
2016-05-06
1
-1
/
+1
*
Fix player teleportation bug whilst sneaking
HybridDog
2016-03-14
1
-1
/
+4
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
1
-1
/
+2
*
Player::accelerateHorizontal/Vertical should be member of LocalPlayer
Loic Blot
2016-02-14
1
-0
/
+33
*
Don't pass non-const references to collision methods
est31
2016-01-29
1
-2
/
+2
*
Fix misc. MinGW and Valgrind warnings
kwolekr
2015-11-08
1
-0
/
+1
*
Only go fast in autorun if fast move is enabled
est31
2015-11-03
1
-6
/
+7
*
Fix jittering sounds on entities (fixes #2974)
BlockMen
2015-10-26
1
-1
/
+1
*
Fix sneaking (fixes #665 and #3045)
BlockMen
2015-08-15
1
-28
/
+44
*
Fix detection of sneaking node
gregorycu
2015-08-06
1
-2
/
+2
*
Fix "bouncy" blocks
Miner59
2015-08-02
1
-11
/
+14
*
Only retrieve always_fly_fast setting once
SmallJoker
2015-05-30
1
-10
/
+8
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
1
-2
/
+2
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-1
/
+0
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-1
/
+1
*
ABMHandler and player_collisions use sequential read/write. Switch from std::...
Loic Blot
2015-03-04
1
-4
/
+3
*
Fix all warnings and remove -Wno-unused-but-set cflag
kwolekr
2015-01-18
1
-16
/
+14
*
Fix invalid stepheight increase calculation on android
sapier
2015-01-11
1
-1
/
+1
*
Increase stepheight on android by 0.5 to smoothen movement
sapier
2015-01-11
1
-0
/
+5
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
1
-45
/
+56
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
1
-0
/
+1
*
Simplify player modification checks
ShadowNinja
2014-10-01
1
-2
/
+2
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
1
-3
/
+3
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
1
-1
/
+2
*
Fix all warnings reported by clang
Sfan5
2014-04-15
1
-2
/
+2
*
Reorder initialization of member variables to make GCC happy
ShadowNinja
2014-04-13
1
-5
/
+5
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
1
-1
/
+3
*
Add third person view
BlockMen
2014-04-12
1
-1
/
+3
*
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
1
-3
/
+9
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
1
-0
/
+2
*
Dont teleport back if holding sneak when detaching/turn freemove off
PilzAdam
2013-05-19
1
-0
/
+2
*
Move player collisionbox to player class
sapier
2013-04-25
1
-16
/
+1
*
Swing the camera down when the player lands on the ground, based on the veloc...
MirceaKitsune
2013-04-11
1
-0
/
+3
*
Dont allow fast move in water or ladder when aux1_descend is true
MirceaKitsune
2013-04-05
1
-18
/
+10
*
Allow modifying movement speed, jump height and gravity per-player via the Lu...
MirceaKitsune
2013-04-05
1
-3
/
+3
*
Fix camera "jumping" when attached and the parent goes too fast
Zeg9
2013-04-03
1
-0
/
+1
*
Closed add object <-> object collision handling
sapier
2013-03-28
1
-18
/
+20
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-1
/
+1
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Improved Player Physics
MirceaKitsune
2013-02-14
1
-85
/
+101
*
Don't fall off nodes if sneaking with free_move on but without fly privileges
ShadowNinja
2013-02-10
1
-1
/
+1
*
Add a setting to enable always flying fast
PilzAdam
2013-01-07
1
-2
/
+7
*
Use aux1 to move fast when flying
PilzAdam
2012-12-27
1
-13
/
+22
*
Fix falling damage when not flying
PilzAdam
2012-12-17
1
-1
/
+1
*
Dont sneak while flying
PilzAdam
2012-12-11
1
-2
/
+2
*
Only fly through walls in noclip mode wich requires the noclip privilege
PilzAdam
2012-12-11
1
-3
/
+6
*
Don't send player position from client to server if the player hasn't moved
MirceaKitsune
2012-12-02
1
-0
/
+5
*
Fix head shifting downards in glass, nodeboxes...
Calinou
2012-11-28
1
-1
/
+1
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