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Server-optimized Minetest 5.6.0
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localplayer.h
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Author
Age
Files
Lines
*
Zoom: Move enabling zoom to a new player object property
paramat
2017-08-30
1
-2
/
+4
*
Alternative code for slipping (#6256)
Ben Deutsch
2017-08-26
1
-3
/
+3
*
Modernize various files (src/k*, src/l*)
Loic Blot
2017-08-18
1
-1
/
+1
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
1
-4
/
+1
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
1
-0
/
+2
*
Lint fix on localplayer.h
Loic Blot
2017-08-15
1
-2
/
+1
*
Cleanup LocalPlayer::applyControl
Loic Blot
2017-08-13
1
-1
/
+1
*
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-13
1
-2
/
+4
*
Player collisionbox: Make settable
TeTpaAka
2017-07-21
1
-0
/
+2
*
Sneak: Stripped down version
SmallJoker
2017-07-15
1
-8
/
+8
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
1
-47
/
+51
*
Revert custom player collision box and step height commits
paramat
2017-05-09
1
-2
/
+0
*
Make the player collisionbox settable
TeTpaAka
2017-05-06
1
-0
/
+2
*
Make players respect makes_footstep_sound in the object properties
TeTpaAka
2017-05-06
1
-0
/
+2
*
Sneak: Improve and fix various things
SmallJoker
2017-05-03
1
-2
/
+5
*
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2017-04-23
1
-20
/
+16
*
Sneak: Add option for old move code
paramat
2017-04-17
1
-0
/
+8
*
Sneak glitch: Detect ledge for 2-node climb-up
paramat
2017-04-11
1
-0
/
+3
*
Sneak: Replicate sneak ladder in new code, is optional
sfan5
2017-03-26
1
-5
/
+8
*
Sneak: Fix various problems with sneaking
sfan5
2017-03-16
1
-2
/
+2
*
Footsteps: Fix offset footstep and shallow water sound bugs
paramat
2017-02-12
1
-0
/
+1
*
Cleanup some header inclusions to improve compilation times
Loic Blot
2017-01-11
1
-9
/
+2
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
1
-2
/
+2
*
Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-30
1
-0
/
+2
*
PlayerSAO/LocalPlayer refactor: (#4612)
Ner'zhul
2016-10-30
1
-0
/
+41
*
Environment cleanup
Loic Blot
2016-10-09
1
-5
/
+0
*
Move RemotePlayer code to its own cpp/header
Loic Blot
2016-10-08
1
-0
/
+1
*
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...
Loic Blot
2016-10-08
1
-1
/
+23
*
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
1
-0
/
+2
*
Player::accelerateHorizontal/Vertical should be member of LocalPlayer
Loic Blot
2016-02-14
1
-1
/
+4
*
Fix sneaking (fixes #665 and #3045)
BlockMen
2015-08-15
1
-2
/
+5
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
1
-2
/
+0
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-1
/
+1
*
ABMHandler and player_collisions use sequential read/write. Switch from std::...
Loic Blot
2015-03-04
1
-1
/
+1
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
1
-0
/
+2
*
Simplify player modification checks
ShadowNinja
2014-10-01
1
-2
/
+2
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
1
-2
/
+12
*
Fix all warnings reported by clang
Sfan5
2014-04-15
1
-3
/
+3
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
1
-1
/
+4
*
Add third person view
BlockMen
2014-04-12
1
-0
/
+5
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
1
-0
/
+3
*
Swing the camera down when the player lands on the ground, based on the veloc...
MirceaKitsune
2013-04-11
1
-0
/
+2
*
Fix camera "jumping" when attached and the parent goes too fast
Zeg9
2013-04-03
1
-0
/
+4
*
Closed add object <-> object collision handling
sapier
2013-03-28
1
-2
/
+4
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-1
/
+2
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Don't send player position from client to server if the player hasn't moved
MirceaKitsune
2012-12-02
1
-0
/
+8
*
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
1
-50
/
+0
*
Update attachments at the ending of the addToScene function for parents. And ...
MirceaKitsune
2012-11-25
1
-0
/
+4
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