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* a work-in-progress map modified callback interface (committing because i want...Perttu Ahola2011-05-241-0/+2
* merged password change menuPerttu Ahola2011-05-231-20/+1
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-221-20/+1
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-221-9/+18
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* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-10/+43
* added a delay to menu loopPerttu Ahola2011-05-211-0/+4
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-211-7/+2
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-211-3/+3
* Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-201-0/+1
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-0/+27
* removed unnecessary commentPerttu Ahola2011-05-141-2/+0
* Added key configuration in the configuration file.Perttu Ahola2011-05-141-7/+12
* comment updatePerttu Ahola2011-05-031-59/+0
* random comment updatesPerttu Ahola2011-04-301-1/+4
* Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...Perttu Ahola2011-04-291-2/+59
* Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-271-0/+4
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-261-0/+3
* Optimized smooth lighting calculation codePerttu Ahola2011-04-241-0/+6
* updated menu a bit, and some other small fixesPerttu Ahola2011-04-241-0/+7
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-241-1/+56
* fix to the previous commitPerttu Ahola2011-04-231-1/+3
* tuned error reporting a bitPerttu Ahola2011-04-231-7/+22
* port to be not set to 0 from configurationPerttu Ahola2011-04-231-0/+2
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-231-2239/+225
* cleaning up main.cpp a bitPerttu Ahola2011-04-231-159/+34
* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-221-23/+7
* Removed IrrlichtWrapperPerttu Ahola2011-04-221-41/+16
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-239/+312
* Menu will now ignore an invalid port or the port 0.Perttu Ahola2011-04-151-1/+9
* fixed port setting not being loaded from configuration file for clientPerttu Ahola2011-04-121-1/+1
* Added installing build-essential to build instructions and modified the main....Perttu Ahola2011-04-111-0/+2
* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-7/+8
* new object systemPerttu Ahola2011-04-101-24/+2
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-9/+81
* stone shovel now needs cobble, not stone.Perttu Ahola2011-04-061-0/+3
* cleaning notes and stuffPerttu Ahola2011-04-061-69/+31
* Made mesh update on node addition asynchronous on client, to reduce frametime...Perttu Ahola2011-04-061-1/+10
* fixed the bug of disabled removal of empty chestsPerttu Ahola2011-04-061-0/+6
* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-051-12/+32
* Fixed chest contents not immediately updating to all playersPerttu Ahola2011-04-041-0/+3
* Chests work now!Perttu Ahola2011-04-041-18/+63
* initial chest metadataPerttu Ahola2011-04-041-31/+3
* fully implemented the sign with the new frameworkPerttu Ahola2011-04-041-1/+46
* Node metadata frameworkPerttu Ahola2011-04-041-1/+6
* Made a proper queued thread to client for handling some block mesh updates. A...Perttu Ahola2011-04-041-8/+8
* commit before some more radical changesPerttu Ahola2011-04-031-2/+60
* copied draft of updateNodeMeshes from backupPerttu Ahola2011-04-031-7/+7
* Revert mapgen to best working version (2)Perttu Ahola2011-04-031-26/+8
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-021-4/+4
* commit before some radical changesPerttu Ahola2011-04-021-7/+16