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* Remove expensive copy of ContentFeaturesgregorycu2016-03-301-4/+4
* Liquid flow: Prevent water spreading on ignoreparamat2016-01-201-2/+5
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-071-32/+38
* Rename macros with two leading underscoresShadowNinja2015-10-141-18/+18
* Use warningstream for log messages with WARNINGShadowNinja2015-10-141-20/+20
* Add emerge completion callback mechanismkwolekr2015-10-041-191/+76
* Define and use limit constants for Irrlicht fixed-width typeskwolekr2015-10-041-1/+1
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-231-8/+3
* Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6Perttu Ahola2015-08-131-2/+2
* Add count based unload limit for mapblocksest312015-08-131-31/+107
* Add map limit config optionrubenwardy2015-08-021-10/+7
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-171-3/+3
* Ensure that Map::findNodesWithMetadata() reports nodes strictly within the no...kwolekr2015-05-081-2/+9
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-051-0/+34
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Respect game mapgen flags and save world noise paramsngosang2015-03-071-28/+20
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-10/+9
* Don't start a server for map migrationShadowNinja2015-03-061-18/+23
* Clean up database API and save the local map on an intervalShadowNinja2015-03-061-45/+31
* ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot2015-03-041-62/+4
* Fix unused (and so, broken) enable_rollback_recording. This option must be re...Loic Blot2015-02-181-2/+2
* Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...Loic Blot2015-02-171-35/+23
* Replace std::list by std::vector into timerUpdate callsLoic Blot2015-02-171-4/+3
* Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server...Loic Blot2015-02-171-2/+2
* Fix missing map_meta.txt error when creating new worldskwolekr2015-01-271-10/+12
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-181-3/+1
* Water fixesgregorycu2015-01-181-22/+19
* Create empty default constructor for MapNodeCraig Robbins2015-01-181-3/+12
* Add ability to delete MapBlocks from mapkwolekr2015-01-151-0/+17
* Change UniqueQueue to use a queue and a set.unknown2015-01-151-4/+8
* Fix use of uninitialized dataCraig Robbins2015-01-141-2/+1
* Attempt to fix occasional issue of uninitialized MapBlock datakwolekr2015-01-121-1/+1
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-051-9/+8
* Fix -Wtype-limits warnings and remove disabling of -Wtype-limitsCraig Robbins2014-12-291-1/+5
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-291-23/+0
* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-271-1/+24
* Make limiting of the reflow liquids queue size optionalCraig Robbins2014-12-231-18/+15
* Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins2014-12-181-2/+77
* Use std::string::empty() instead of size() where applicableAnton2014-12-121-4/+4
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-141-209/+191
* Split up mapgen.cppkwolekr2014-11-011-1/+1
* Split settings into seperate source and header filesShadowNinja2014-09-211-21/+9
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-011-0/+25
* Save previously generated blocks on Mapgen blitbackkwolekr2014-09-011-1/+1
* Move MapBlock (de)serializing code out of Database classsfan52014-07-121-4/+38
* Don't copy back already generated blocks on map generationkwolekr2014-07-071-5/+5
* Don't unload blocks if save failedkwolekr2014-07-071-8/+11
* Remove MapVoxelManipulator not really used by anyonesapier2014-06-231-166/+3
* Remove emerge and speedup addArea by using memcopy instead of one by one assi...sapier2014-06-231-6/+6
* Minor stability improvements in block emerge handlingsapier2014-06-151-15/+16