index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mapblock.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
more reorganizing of map code
Perttu Ahola
2011-06-26
1
-6
/
+9
*
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
1
-23
/
+102
*
Changed MapBlockObjects to be never written anymore. Incremented version number.
Perttu Ahola
2011-06-18
1
-2
/
+2
*
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
1
-129
/
+8
*
tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
1
-0
/
+4
*
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
1
-54
/
+53
*
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
1
-1
/
+2
*
new object system
Perttu Ahola
2011-04-10
1
-0
/
+2
*
now the server builds
Perttu Ahola
2011-04-04
1
-2
/
+6
*
Made a proper queued thread to client for handling some block mesh updates. A...
Perttu Ahola
2011-04-04
1
-9
/
+30
*
Modified block mesh generation to have clearer input and output. Instead of b...
Perttu Ahola
2011-04-03
1
-11
/
+45
*
commit before some more radical changes
Perttu Ahola
2011-04-03
1
-17
/
+4
*
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
1
-4
/
+3
*
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
1
-1
/
+28
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
1
-0
/
+2
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
1
-89
/
+201
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
1
-1
/
+2
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
1
-5
/
+27
*
generate-time lighting optimization
Perttu Ahola
2011-01-15
1
-1
/
+2
*
better grass generation (integration to sunlight propagation algorithms)
Perttu Ahola
2010-12-26
1
-1
/
+2
*
a mutex added to TempMods which hopefully fixes rare segfaults on client
Perttu Ahola
2010-12-23
1
-0
/
+16
*
organizing stuff.
Perttu Ahola
2010-12-21
1
-7
/
+26
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
1
-2
/
+8
*
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-20
1
-1
/
+1
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
1
-14
/
+26
*
day/night working client side
Perttu Ahola
2010-12-19
1
-50
/
+46
*
before daynight mesh cache
Perttu Ahola
2010-12-18
1
-3
/
+18
*
before adding day/night lighting
Perttu Ahola
2010-12-18
1
-3
/
+41
*
grass edges workin'
Perttu Ahola
2010-12-14
1
-1
/
+1
*
in before messing with face drawing orientation
Perttu Ahola
2010-12-14
1
-1
/
+2
*
commit before content-tile separation
Perttu Ahola
2010-12-13
1
-2
/
+2
*
working nicely
Perttu Ahola
2010-12-13
1
-5
/
+4
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
1
-28
/
+40
*
license stuff
Perttu Ahola
2010-11-29
1
-1
/
+16
*
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
1
-1
/
+32
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
1
-0
/
+5
*
Initial files
Perttu Ahola
2010-11-27
1
-0
/
+404