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Server-optimized Minetest 5.6.0
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mapblock_mesh.h
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Author
Age
Files
Lines
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-3
/
+3
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Handle day-night transition in shader and make light sources brighter when sh...
Perttu Ahola
2012-12-02
1
-2
/
+3
*
Optimize headers
Perttu Ahola
2012-06-17
1
-1
/
+1
*
Node texture animation
Perttu Ahola
2012-06-16
1
-0
/
+6
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...
Kahrl
2012-03-15
1
-102
/
+118
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
1
-0
/
+8
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-1
/
+3
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
1
-1
/
+1
*
Made dark places tint slightly in blue
Perttu Ahola
2011-07-23
1
-0
/
+4
*
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
1
-0
/
+143