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path: root/src/mapgen/mapgen_v6.cpp (follow)
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* Mapgen v6: Various mudflow code improvements and bugfixes (#8805)Paramat2019-08-241-91/+76
* Mapgen v6: Fix mudflow iteration and iterate twice (#8795)Paramat2019-08-151-12/+12
* Dungeons: Make multiple large rooms possible (#8678)Paramat2019-07-161-11/+11
* Move more dungeon parameter selection to mapgens (#8653)Paramat2019-07-091-7/+10
* Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-011-42/+48
* mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-311-2/+2
* Dungeons: Fix duplication of y limit parameters (#7359)Paramat2018-05-201-3/+0
* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-091-18/+18
* Dungeons: Add Y limits in all mapgensparamat2018-02-201-4/+11
* Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat2018-02-131-2/+0
* Node definition manager refactor (#7016)Dániel Juhász2018-02-101-1/+1
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-151-3/+3
* Move files to subdirectories (#6599)Vitaliy2017-11-081-0/+1123