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* blitToVManip: Check out-of-bounds using node position not index (#8127)Paramat2019-01-251-2/+3
* Fix warnings about dungeongen.cpp memcpy() and unused variable in MapBlock::d...Paramat2019-01-221-1/+1
* Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-031-8/+18
* Fix various code issues found by cppcheck (#7741)Paramat2018-09-233-4/+1
* Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-206-18/+18
* Mgv5: Change tunnel parameters to those of other mapgens (#7641)Paramat2018-08-162-3/+3
* Fix build on gcc 5.0 (#7586)zeuner2018-07-261-0/+1
* Mgvalleys: Make river depth variation and humidity drop optional (#7532)Paramat2018-07-182-45/+47
* Cavegen: Fix errors when getting biome outside mapchunk (#7480)Paramat2018-06-261-1/+10
* Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat2018-06-241-9/+29
* Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat2018-06-212-3/+14
* Biome dust: Revert fix that added dust to mod structures (#7464)Paramat2018-06-191-10/+0
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-089-19/+43
* Biome dust placement: Improve comments, re-order some linesParamat2018-06-041-4/+9
* Biomemap: Simplify code of recent commit (#7398)Paramat2018-06-021-8/+5
* Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat2018-06-021-0/+14
* Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat2018-05-311-0/+5
* Vein ore: Fix bug caused by changing perlinmap Y size (#7371)Paramat2018-05-242-9/+16
* Schematic decorations: Fix placement bug when centred and rotated (#7365)Paramat2018-05-241-5/+14
* Dungeons: Fix duplication of y limit parameters (#7359)Paramat2018-05-204-11/+0
* Vertical biome blend: Tune PRNG seed for finer detail (#7329)Paramat2018-05-141-2/+2
* Mgv7: Code cleanup (#7299)Paramat2018-05-072-100/+121
* Cavegen: Allow small RandomWalk caves to generate beyond mapchunk borderParamat2018-05-041-4/+1
* Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-298-39/+73
* Biome-defined cave liquids: Use faster biome calculationparamat2018-04-261-1/+1
* Biome-defined dungeon nodes: Use faster biome calculationparamat2018-04-261-1/+1
* Dungeons: Mostly fix missing stair nodesParamat2018-04-251-12/+19
* Mgvalleys: Code cleanupParamat2018-04-242-161/+123
* Mgvalleys: Use shared tunnel / cavern code instead of internalParamat2018-04-212-222/+57
* Cave liquids: Use a more precise point for calculating biomeParamat2018-04-211-8/+9
* Node resolver: Make error on fallback optional, disable for mapgen aliasesParamat2018-04-201-12/+12
* Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)Paramat2018-04-172-2/+1
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-0710-88/+74
* Mgcarpathian: Fix spawn level calculation (#7212)Paramat2018-04-061-3/+3
* Mgcarpathian: Remove insignificant 'base' noise variation (#7209)Paramat2018-04-052-15/+11
* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-056-10/+31
* Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot2018-04-033-5/+4
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-027-29/+34
* Mgcarpathian: Mapgen loop optimisations. fabs() -> std::fabs()Paramat2018-03-291-72/+80
* Mapgen: Remove unused mgv7 code and some unused biometypesParamat2018-03-262-174/+0
* Biomes: Fix vertical biome blendparamat2018-03-161-2/+2
* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-111-1/+1
* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-097-45/+45
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-093-29/+39
* Generate Notifier: Clear events once after all 'on generated' functionsparamat2018-03-032-6/+8
* MapgenValleys: Fixed submarine valleys shapeGael-de-Sailly2018-03-031-1/+2
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-271-8/+8
* SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat2018-02-262-26/+4
* Vertical biome blend: Tune blend patternsparamat2018-02-201-4/+5
* Dungeons: Add Y limits in all mapgensparamat2018-02-2014-14/+100