| Commit message (Expand) | Author | Age | Files | Lines |
* | Mapgen: Make 3D noise tunnels' width settable | paramat | 2016-04-28 | 1 | -5/+10 |
* | Mgv5: Optimise tunnels, add biome material in entrances | paramat | 2016-04-12 | 1 | -47/+75 |
* | Mapgen: Fix light in tunnels at mapchunk borders | paramat | 2016-03-14 | 1 | -0/+6 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 | 1 | -13/+14 |
* | Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves | paramat | 2016-02-02 | 1 | -29/+31 |
* | Mapgen: Various fixes and improvements | paramat | 2016-01-11 | 1 | -4/+3 |
* | Mgv5/v7/flat/fractal: More large pseudorandom caves | paramat | 2015-12-02 | 1 | -2/+2 |
* | Mapgen: Add global 'decorations' flag | paramat | 2015-11-21 | 1 | -1/+2 |
* | Mapgen: Use mapgen-specific names for constants in headers | paramat | 2015-10-09 | 1 | -2/+3 |
* | Mgv5: getGroundLevelAtPoint searches a larger range | paramat | 2015-10-05 | 1 | -9/+10 |
* | Define and use limit constants for Irrlicht fixed-width types | kwolekr | 2015-10-04 | 1 | -4/+4 |
* | Mgv5/6/7: Re-add #include profiler.h as commented-out option | paramat | 2015-09-19 | 1 | -0/+1 |
* | Add map limit config option | rubenwardy | 2015-08-02 | 1 | -2/+1 |
* | Remove profiler.h include where it's not needed. Remove some unreachable and ... | Loic Blot | 2015-07-21 | 1 | -1/+0 |
* | Mgv5/mgv7 caves: Remove sand found in underground tunnels | paramat | 2015-06-27 | 1 | -12/+6 |
* | Mapgen objects: Enable heatmap and humidmap for all biome api mapgens | paramat | 2015-06-20 | 1 | -0/+5 |
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 | 1 | -5/+15 |
* | Biome API: Enable biome generation to lower world limit | paramat | 2015-06-15 | 1 | -8/+3 |
* | Mgv5/mgv7: Trigger biome recalculation at underwater surfaces | paramat | 2015-06-03 | 1 | -12/+19 |
* | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1... | paramat | 2015-05-23 | 1 | -52/+58 |
* | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat | 2015-05-17 | 1 | -16/+29 |
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 | 1 | -33/+31 |
* | Mgv5: Fix above/below ground spawn when water level is altered | paramat | 2015-04-16 | 1 | -1/+1 |
* | Mgv5/v7: Add check for water for deciding biome node stability | paramat | 2015-04-16 | 1 | -1/+1 |
* | Cavegen: Remove now unnecessary checks for water, lava, ice | paramat | 2015-04-07 | 1 | -15/+17 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 | 1 | -1/+0 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 | 1 | -2/+2 |
* | Mgv7: 1 up , 1 down overgeneration for chunk border continuity | paramat | 2015-03-22 | 1 | -17/+11 |
* | Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated | paramat | 2015-03-19 | 1 | -9/+24 |
* | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat | 2015-03-12 | 1 | -5/+40 |
* | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M... | paramat | 2015-03-08 | 1 | -2/+0 |
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 | 1 | -2/+2 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 | 1 | -0/+1 |
* | Fix mapgen using unitialised height map values | Craig Robbins | 2015-03-06 | 1 | -0/+2 |
* | Cavegen, mgv5: Cleanup code | paramat | 2015-03-04 | 1 | -17/+17 |
* | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat | 2015-02-26 | 1 | -21/+20 |
* | Mgv5: Remove blobgen. Remove crumble and wetness noises | paramat | 2015-02-21 | 1 | -64/+12 |
* | Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground... | paramat | 2015-01-23 | 1 | -8/+9 |
* | Mapgen V5: Various improvements | paramat | 2015-01-18 | 1 | -59/+55 |
* | Mapgen V5: Move cave generation from base terrain loop to optional function | paramat | 2015-01-11 | 1 | -6/+31 |
* | Optionally specify propagateSunlight area in calcLighting | kwolekr | 2015-01-05 | 1 | -2/+4 |
* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 | 1 | -2/+1 |
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 | 1 | -3/+9 |
* | Fix some lingering code style issues | kwolekr | 2014-12-29 | 1 | -11/+22 |
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 | 1 | -1/+1 |
* | Biome API: Add shore top and shore filler nodes, underwater node, water top n... | paramat | 2014-12-28 | 1 | -18/+24 |
* | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat | 2014-12-20 | 1 | -10/+12 |
* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 | 1 | -5/+5 |
* | Clean up Noise macros | kwolekr | 2014-12-11 | 1 | -1/+1 |
* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 | 1 | -4/+0 |