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* Mapgen: Remove unused 'flat' and 'trees' flags from mg_flagsparamat2016-08-041-5/+5
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-031-17/+16
* Dungeons: Generalise use, add capabilities, various modificationsparamat2016-06-171-12/+14
* Dungeongen: Remove dependency on Mapgenkwolekr2016-05-271-2/+4
* Cavegen: Remove CavesV6 dependency on Mapgenkwolekr2016-05-271-3/+4
* Cavegen: Rename CaveV6 to CavesV6kwolekr2016-05-271-1/+1
* Mapgen V6: Synchronize spflags with defaultsettingskwolekr2016-05-101-1/+3
* FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat2016-02-091-0/+11
* Mapgen: Various fixes and improvementsparamat2016-01-111-9/+11
* Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-071-1/+3
* Mapgen: Add global 'decorations' flagparamat2015-11-211-2/+4
* Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat2015-11-131-4/+5
* Mapgen: Use mapgen-specific names for constants in headersparamat2015-10-091-10/+10
* Define and use limit constants for Irrlicht fixed-width typeskwolekr2015-10-041-1/+1
* Various style cleanups + unused code removalest312015-09-191-1/+0
* Mgv5/6/7: Re-add #include profiler.h as commented-out optionparamat2015-09-191-0/+1
* Add map limit config optionrubenwardy2015-08-021-1/+1
* Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot2015-07-211-1/+0
* Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2015-07-131-0/+8
* Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat2015-06-181-1/+1
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat2015-05-261-2/+2
* Mapgen v5/6/7: Cleanup node resolver and aliasesparamat2015-05-121-24/+19
* Mgv6: Fix taiga, allow pine tree spawning on snowblocksparamat2015-04-121-3/+4
* Mgv6: Add optional snow biomesparamat2015-04-121-105/+170
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Mgv6: Use heightmap in placeTreesAndJungleGrass()paramat2015-03-231-4/+7
* Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Gameparamat2015-03-181-46/+3
* Mgv6: Fix uninitialised heightmap used by cavegenparamat2015-03-111-2/+4
* Ensure that heightmap is initialized before useCraig Robbins2015-03-101-0/+1
* Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...paramat2015-03-081-2/+0
* Respect game mapgen flags and save world noise paramsngosang2015-03-071-2/+2
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-0/+1
* Fix mapgen using unitialised height map valuesCraig Robbins2015-03-061-0/+2
* Fix memory leak in MapgenV6Craig Robbins2015-03-051-0/+2
* Mgv6: Add heightmap. Do not make large caves that are entirely above groundparamat2015-03-021-0/+5
* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-181-1/+0
* Mapgen V6: Re-enable liquid flowingkwolekr2015-01-071-1/+1
* Lighting: Fix nearly all issueskwolekr2015-01-041-3/+2
* MgV5/6/7: Generate dungeons above water levelparamat2015-01-011-1/+1
* Fix some lingering code style issueskwolekr2014-12-291-23/+46
* Mapgens: Rename m_emerge to prevent name collisionskwolekr2014-12-121-3/+3
* Clean up Noise macroskwolekr2014-12-111-31/+11
* Noise: Automatically transform noise maps if neededkwolekr2014-12-101-5/+1
* Noise: Create a deep copy of NoiseParamskwolekr2014-12-101-18/+18
* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-11/+11
* Rewrite generate notification mechanismkwolekr2014-12-061-57/+49
* Fix warnings and other misc. minor changeskwolekr2014-11-141-4/+4
* Add Generator Element Management frameworkkwolekr2014-11-121-8/+2
* Split up mapgen.cppkwolekr2014-11-011-0/+2
* mapgen: Resolve nodes in ctor rather than makeChunkkwolekr2014-10-301-27/+31