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Server-optimized Minetest 5.6.0
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mapsector.cpp
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Author
Age
Files
Lines
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
1
-1
/
+1
*
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...
Loic Blot
2015-02-17
1
-1
/
+1
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
1
-4
/
+1
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
1
-23
/
+18
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
1
-4
/
+4
*
Fix client.h getting included on the server build
Perttu Ahola
2012-03-31
1
-0
/
+2
*
GameDef compiles
Perttu Ahola
2011-11-29
1
-8
/
+10
*
more reorganizing of map code
Perttu Ahola
2011-06-26
1
-4
/
+4
*
cleaned map stuff
Perttu Ahola
2011-06-26
1
-88
/
+16
*
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
1
-1
/
+0
*
mapgen stuff
Perttu Ahola
2011-02-05
1
-360
/
+11
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
1
-2
/
+7
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
1
-2
/
+7
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
1
-0
/
+2
*
license stuff
Perttu Ahola
2010-11-29
1
-0
/
+19
*
Initial files
Perttu Ahola
2010-11-27
1
-0
/
+652