aboutsummaryrefslogtreecommitdiff
path: root/src/materials.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-291-0/+2
* Fix MaterialProperties serialization (constant_time was missing)Perttu Ahola2011-11-291-0/+2
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-291-0/+42
* GameDef compilesPerttu Ahola2011-11-291-4/+5
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-13/+12
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-291-70/+2
* Tune the tool speed thingPerttu Ahola2011-11-291-4/+4
* New kind of tool speed and wear calculation thingyPerttu Ahola2011-11-291-9/+92
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-291-0/+1
* extended content-type rangePerttu Ahola2011-07-231-2/+2
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-171-99/+7
* Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-241-0/+1
* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-091-0/+1
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-051-34/+46
* initial chest metadataPerttu Ahola2011-04-041-0/+6
* commit before some more radical changesPerttu Ahola2011-04-031-0/+2
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-021-2/+2
* fully working i guessPerttu Ahola2011-02-111-1/+1
* new texture stuff quite workingPerttu Ahola2011-02-111-3/+3
* added sand to map generatorPerttu Ahola2011-02-041-0/+3
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-171-2/+2
* tweaking around, including mapgen, player speed in water, settingsPerttu Ahola2011-01-151-3/+3
* builds on both platformsPerttu Ahola2010-12-251-1/+13
* minecraft-like craftingPerttu Ahola2010-12-251-0/+75